Performance Management Company Blog

Ideas on People and Performance, Team Building, Motivation and Innovation

Category: workplace performance improvement (Page 2 of 14)

BOSS: Spelled Backwards

Boss. In organizations, a lot of people know precisely who that is. And that can be a positive or a negative, as I will try to explain.

My dad owned a small trucking company in South Jersey for nearly 50 years and he was the boss, for sure. He made all the decisions, ran the office, did the collection, gave his customers bottles of hooch every Christmas and ran the company as a one-man band. He had a half-dozen trucks and he did well enough to buy a summer house that gave our family a place to be at the beach, boats and cars and all that. From that perspective, my dad was a good boss.

On the other hand, there is an aspect of BOSS that is not so good. You would sometimes see it in how he might interact with a driver. Orin was always stopping in on prospects to generate new business and my dad generally never wanted to talk with him, telling me to tell Orin he was not around, for example. Or if there was a problem, the conversation tended to be one-sided. My dad did not generally appreciate the thoughts and ideas of the guys who worked with him.

“I’m the boss, here” generally infers complete control and a bit more yelling and telling than asking and listening. Boss translates to Ruler, the Decider, someone who has all the bucks and they stop right there. I see the word “autocratic” in the management haze, the imperial-ness of the boss as a person.

  • I see The Boss theme happening in an organization where 60% of the employees feels that no one listens to their ideas or respects them for their work or personal accomplishments.
  • I see The Boss theme in organizations where 10% or less of the employees see themselves as actively engaged but the vast majority rating themselves as un-involved or even “Actively Dis-Engaged” and choosing not to be involved and engaged, with the correlated high levels of absenteeism and turnover. And even some sabotage (see this post of mine).
  • And, I see The Boss as someone who simply knows that they have the right ideas and approach and that they could not possibly benefit from any training on listening skills or engagement or innovation facilitation.

In those cases, BOSS spelled backwards probably is a pretty good explanation of their overall attitude and approach to employee involvement and engagement.

John was one such animal. He was The Boss, president of a company that asked me to help improve their customer service. We did some initial work and then had one of their first ever Manager’s Meetings, an all hands deal at a golf resort where we had scheduled some work sessions around some golf. You might have guessed that John was a Big Time Golfer, which is why a golf course was selected for a business meeting, and why meetings were actually scheduled around his tee times.

And, in that meeting, John actually said, while sitting there going through his mail (I was so shocked that I wrote it down!) as we were talking about employee ideas for improving the organization,

“That’s like asking the vegetables
how to design a refrigerator.”

John obviously saw himself as, The Boss.

And my one-liner back is,

Boss spelled backwards is self-explanatory.”

John was not there the following year, since his charter by the board of directors to improve operations and customer retention was not going that well regardless of what we tried to do at the lower levels.

A Customer Service Fundamental:

It’s hard to care for customers
if you don’t feel the boss cares for you.

Perceptions are important, and if workers don’t feel right about the company, it is hard to get them to do those things that exceed customer expectations. It is hard to get them to feel motivated to perform at moderate to high levels. Sure, the top performers perform, but they always do that for intrinsic reasons until they burn out and leave. Note that average employees are often involved in Presenteeism. the situation where they show up and accomplish the minimally accepted level of work and performance competence.

Aldo note that the poor performers are actively un-involved and sometimes intentionally sabotaging the work. Why not choose to do some things differently to get a result that is #morebetterfaster?

So, you might simply reflect on the simple themes in, “Hey Boss!” Asking for and listening to ideas from your people does not involve a lot of training or skills, just the positive intention to treat them effectively.

It can look something like this:

active involvement and engagement with Square Wheels

Any questions? Just ask me, because I am The Boss!

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

 

Innovation and Change: BIG Sale on Square Wheels!

A conversation turns into an idea and then an illustration is produced. That seems how creativity and innovation flow around here. A comment about buggy whips and top hats becomes an image about change and survival. Take a look at this simple illustration, but do take a moment to actually consider the realities.

BIG Specials on Square WheelsDO take a moment and consider what is happening…

The two stores on the left are closed because the business simply disappeared. Somewhere, someone is making buggy whips because there are still a few horse and buggy wagons rolling around. Heck, one company makes LED whips for your off-road vehicle so it can be seen in the dark! Another “buggy whip store” sells men’s clothing in Nebraska and they do not even have a website but only a FaceBook page. So it looks like that business buggy whip business has kind of disappeared…

Scan to the right and you will see The Big Sale going on at Harry’s Square Wheels Wagonry Store. Harry has been in business for a long time, has a great inventory of new wheels in a variety of colors. He can probably even order you chrome ones!

But note that his former employee, Susan, has opened up a new store, one selling tires. Susan and her partner Sally have limited inventory and small volume at this point. Susan and Sally got the idea one day when at work, and they decided to act on their idea and make these things more available. (Yeah, Harry has met Sally, finally.)

Square Wheels LEGO Intrinsic sitting stop

It was actually a big moment for the ladies, and they thought that they could capitalize on that idea and make round tires into a business. Personally, I have to wish them a LOT of success, because the idea is great, but having the ability and resources to implement the idea is what is important. Asking questions and generating involvement is a key success strategy for implementation.

We offer The Stupidly Simple Square Wheels Facilitation Toolkit for a meager $25 and we are nearly ready to launch our LMS MOOC to share some ideas and frameworks for how to use these simple illustrations and this direct approach to involve and engage people for workplace improvement.

Click here to read about Presenteeism, the reality that about 50% of most workers in most workplaces are “In, but Out” when it comes to their active involvement or the thinking that their boss listens to their ideas. It has been a workplace statistical constant since I started in the people and performance business in 1978.

The ONLY way to address the issues of un-engagement of the majority of a workforce is to involve and engage the Supervisors in the involvement and engagement process of their people to align to organizational visions and values and to focus them on improving their own workplace. I have never seen even a single workplace where people did not have good ideas for improvement.

It is NOT within an HR capability to fix this, nor one of Training and Development. It cannot be addressed with a survey or a videotape of the CEO talking about these things. LOTS of things can be done, but the rubber meets the road where the supervisor sits with the people.

It is a simple concept of providing them with bombproof tools and asking them to ask for ideas. Why not?

For the FUN of It!

Scott Simmerman 2016Dr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s blog on themes of People and Performance is here.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO Group

 

Presenteeism – They are IN but they are OUT

I was reading some news feeds and came across the word, “Presenteeism” in an HR thread. The term was new to me, but since I was gathering some notes around the theme of involvement and engagement, it resonated. The common use is seemingly around working while sick and is seen as the opposite and related problem to absenteeism.

I think the term is much bigger than that and that presenteeism is much more prevalent than commonly thought. I want to expand and relate the term to issues of people and performance in general.

Repeatedly, we see that only about 1/3 of workers are engaged with work. Others are not engaged and some are even anti-engaged to the point where they are actively working against the organization. You can see a bit more on this if you read my blog about sabotage or if you google “workplace sabotage” or even search on issues around part-time employment problems. Those anti-organization workers are few in number and often known, since they tend to actively act and speak against the company and its management (but not always).

Individuals suffering from Presenteeism are a more common issue. I remember back in my college fraternity years that when we wanted to take a break during an active beer drinking game, we would announce, “I’m in, but I’m out,” effectively saying that we were still playing but that we were going to take a break for a bit.

The concept is actually getting a good bit of study from the academics. Wikipedia offers:

Scholars have provided various other descriptions of the concept. For instance, Simpson claimed that presenteeism is “the tendency to stay at work beyond the time needed for effective performance on the job.” Aronsson, Gustafsson, and Dallner wrote that it means attending work even when one feels unhealthy. In a recent review of the literature, Johns highlighted the lack of agreement between the many definitions. The author claimed that many of the definitions lack utility and that the term is most often defined as going to work while ill. He further noted that definitions of presenteeism, which are centered on attending work while sick, have received more evidence of construct validity. In other words, when defined as coming to work while sick, presenteeism seems to relate more to logical outcome variables and correlates.

I am going to expand the concept to refer to the employees who are, IN but OUT when it comes to their everyday active involvement in their workplace, to the large percentage of people who are not at either end of the engagement curve, the ones that are not actively engaged or dis-engaged. These people in the middle are the people that organizations should be focused on, the ones who can contribute a bit more to the results than they currently choose to do. They have the skills to perform, just not the motivation or peer support.

SO, how does one reduce Presenteeism in their organization? There is a LOT of research that says that the concept is pretty simple and straightforward and I will summarize it in four simple rules:

  1. Ask them for their ideas
  2. Ask them for their ideas
  3. Ask them for their ideas
  4. Ask them for their ideas

Visually and operationally, presenteeism reduction can look something like this:

Presenteeism Prevention with Square Wheels LEGO

Stop the everyday pushing and pulling of the wagon and let people sit down and play with ideas for a bit of time. They will often discover or share new ways of doing things that might make an impact on processes but will surely make an impact on engagement.

My simple rule of thumb is that the activity of management asking their people for ideas about improving their workplace, and then dealing honestly and openly with suggestions is the most straightforward way to deal with presenteeism. (This is not about doing some survey where everything in anonymous and results get buried but the active, face-to-face interface of supervisors and workers or managers and supervisors.)

If you feel that the boss cares for you, you are much more likely
to care for your work and the work of others.

If you would like to see a short video about how this can actually be accomplished, click on the 13-second video offered below. We are trying to keep this simple and easy in regards of how it can help motivate and engage people:

Your efforts to dis-un-engage people can be very straightforward – you can act to get them more involved and you can help them remove perceived roadblocks.

‘For a more detailed, operational overview of these ideas, take a look at this more elaborate, explanatory video below. Note that you can do that by exposing YOUR workplace wagon and asking people for ideas about what things might work better and what ideas and resources might already exist. Again, the research on this suggests that 2/3 of the people in workplaces feel their boss is not interested in their thinking, a prime causal factor of Presenteeism:

You can find our simple toolkit for decreasing workplace Performance Presenteeism by clicking on the image below:

an engagement toolkit by square wheels guy Scott Simmerman

My goal is to provide simple but effective tools for impacting people and performance, and I am not sure how I can be any more simple and straightforward. It is up to YOU to be more effective,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+

– you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

 

 

 

Facilitating? What are we accomplishing?

I play with LEGO. Yeah, and I do it in my training sessions too, focusing on the theme that things can be improved.

While cruising around, I read a solid post by Pere Juarez Vives called The Art of Facilitation, in which he put a little LEGO scene together. Cute. But it also tends to illustrate one of my issues with what is viewed as facilitation: It is not simply about playing with things but needs to be focused on the engagement aspect of work and on the issues of identifying issues and opportunities and then doing things differently.

Pere Facilition LEGO Scene

What Pere does is focus on the key points of the International Association of Facilitators basic premises, which is fine. It is an excellent organization and I went through their Certified Professional Facilitators (CPF) certification many years ago. You can click on the image to go to his writings.

I liked how he framed his post around the role of the Facilitator and how he aligned the key points to the IAF framework for professional facilitators. But I also have issues with that framework, since so much more facilitation is done by (or should be done by) managers and supervisors of people in the workplaces. Gallup just showed that US Engagement is at a 5-year high but recognize that it was still only at 34%, and that this is a LOT higher than what is seen in most countries. Engagement still represents a critically important issue for workplace motivation and innovation.

While some of these professional, arms-length practices are good, I always clang with them when I do a facilitation with managers, since I WANT them to leave with the same skills and techniques and approach that I did TO them — they get it, now I want them to DO it and those ideas are fundamentally mis-aligned with IAF focuses; they are viewed as un-professional in a way!

Facilitation is all about engagement, and there is simply too little engagement in most workplaces and with most Bosses. Meetings and discussions offer a wonderful opportunity to ask about issues and potential solutions. Thus, when I work with these managers, I want them to learn from me what I did and how I did it so that they can leverage the knowledge with their people.

Primarily, I do this with my Square Wheels® metaphor, which is amazingly fluid and flexible. Here is a little poem I did about teamwork:

Square wheels image in LEGO by Scott Simmerman
A key principle is ownership, which I express as, “Nobody ever washes a rental car.” Participating in a discussion builds ownership involvement. So, getting these managers to lead similarly is my key focus in so many situations.

I also use the Square Wheels metaphor about how things really work, with the idea that the Round Wheels are already in the wagon. These days, I illustrate those things using LEGO.

The reality is that it is NOT about playing with things, but about generating workable ideas and then having the motivation and momentum to actually implement them. So many facilitations simply do NOT accomplish things when people go back to the same work with the same pressures and parameters.

So, I suggest that you step back from your wagon and consider the possibility of doing something differently for a change.

Check out yesterday’s blog on thinking out of the box, for example.

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

 

Stupidly Simple Square Wheels Video: Facilitating Improvement

LEGO. iPhone. Square Wheels. Engagement. Innovation. Involvement. Ownership.

See what comes to mind when you watch this 45-second video.

And we would love your comments about your thoughts as to what is happening and what happens, or the final outcome of this effort or the next steps the team might take (like looking for another round wheel)?

Chris Fisher, my son-in-law and technical guru, worked this up and gave it to me yesterday. I think it is great, but what you think is probably more important:

 

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

The Neuroscience behind Square Wheels: Behavioral Neurobiology

The Science of Brain and Behavior, explained through LEGO and using Square Wheels images for anchoring ideas and concepts

Neuroscience is “hot” right now in the leadership development and organization improvement literature and I got one of those “doctorate thingies” in behavioral neurobiology* from UNC-Chapel Hill a long time ago, before this “brain science stuff” became popular as a solution to business and training problems. The basic reality and an insight to some training people is that the brain is actually involved in learning and memory and a variety of other human behaviors. We have actually known this for a long time… 😀

Scott Simmerman quote on neuroscience (grin)

Wikipedia defines Behavioral Neuroscience, as the application of the principles of biology to the study of physiological, genetic, and developmental mechanisms of behavior in humans and other animals. The American Psychological Association publishes Behavioral Neuroscience®  for original research articles as well as reviews in the broad field of the neural bases of behavior. They are seeking empirical papers reporting novel results that provide insight into the mechanisms by which nervous systems produce and are affected by behavior.

Me, I don’t publish many empirical papers these days… I design team building games and use cartoons and I blog and try to publish readable, actionable thoughts on people and performance issues. But I DO study behavior and I do know about the brain and so I thought to elucidate a couple of understandable pedagogical conceptualistic  frameworks that underpin my use of stupidly simple illustrations and how they relate to things like communications, engagement, learning, facilitation, creativity, change and quality. My one word to describe the underlying key principle is “perspective.” Change perspective and you change a lot of things.

Generating change is a complicated thing to accomplish and there are some great books written about it, with “Immunity to Change” by Kegan and Lahey (2009) being a really solid work and a good read. I think that perspective is also key to Daniel Kahnemann’s book,”Thinking, Fast and Slow.” And I still like the elegant simplicity of Peters and Waterman’s “In Search of Excellence.” All these books (and so many others) work by generating a more objective view of behavior and the working environment around it, much like what behavioral counseling is designed to accomplish (“Please, tell me about that…”).

Let me use LEGO to show you how the brain works:

First, we have a whole big bunch of input from all of the senses, information that comes in all at once with little structure or organization. It looks a bit like this:

LEGO Neuroscience 1 - How the Brain Works using LEGO

If that looks too complicated and confusing, maybe flipping it upside down will make it clearer?

Scott Simmerman LEGO Model of NeuroscienceWhatever…

Anyway, what all that electrical activity you have heard about really does is to allow different areas of the brain to add some structure and pattern and “brain-shape” to the information, prioritizing some information and ignoring other input. It uses the brain’s learned preferences, along with some innate / cognitive biases, for putting things into categories and cubby holes and relating one thing to another, something we call categorization and association. Memory storage is based on link new information to old and creating some blocks.
(Note: biases and storage link to lots of explanatory info on Wikipedia, if you want to click through…)

Structuring looks like this, which is not so confusing:

A LEGO Model of how the brain sorts information

Once the brain has learned a few things, which actually happens pretty early in life and which continues for most people their entire lives  is that we begin to see some patterns in things. Alzheimer’s, dementia and some other cognitive disorders are generally disruptions in information storage and retrieval, where these processes no longer work smoothly. Over time, more and more gets linked and related based on personal experiences and memories. This is normal learning; over time, more and more things get linked and the flexibility of sorting information decreases as these biases filter out more and more. Their behavior becomes more rigid and some tunnel vision can affect their perceptions.

If people start using a new model or framework through which to filter information, we can change how things are viewed and sorted. If they learn the metaphor of Square Wheels, for example, new information sorting can take place. Square Wheels can be framed in a metaphor about things that work but that do not work smoothly. Now, you can see them scattered among the blocks below, representing some new categories for how information can be filtered:

Square Wheels LEGO model of brain functioning

For those of us that are focused on process improvement and doing things more better faster, we will also look to identify some best practices or other choices that we might then label Round Wheels. Generating peer-level discussions of issues and opportunities and resorting and re-categorizing can refresh the learning process and generate more active involvement and engagement.

When there is something that is thumping and bumping along as a Square Wheel, most of us will think about ways to improve it. Seeing the gap between the way things are and the way things could / should be is motivating for most people, who will consider ways to close that gap. Leon Festinger discussed this kind of approach in his theory of Cognitive Dissonance. That might then look like this as they begin to consider some Round Wheel possibilities:

Round Wheels already exist

Now, obviously, your brain is not built from LEGO, at least for most of us, and I am being relatively simplistic in my descriptive model of basic neurophysiology. There are underlying structures in the brain that handle information in different ways, adding speech and comprehension and motor skills and all other sorts of output processes to the input of information.

But the basics DO apply, in that people’s brains focus on repetition and patterns and things that mesh in with past learnings are more readily integrated into what we know — ideas that are radically different are paradigms that are simply ignored. (See Joel Barker’s work video on Paradigms (from my pals at Star Thrower), based on the research of Thomas Kuhn and published in the 1960s.

Okay. Enough already on The Brain. How about some ideas on people and performance and how all this applies to the workplace!

Okay. The use of my Square Wheels images is really well-grounded in a variety of principles of learning and thinking that you might find interesting. So, I will try to share some of the underpinnings as to why such a simple approach can be so powerful and effective. Think about it!

NeuroLinguistic Programming (NLP) is a tool that helped me understand more of the links of behavior to how the brain handles information. My training took me to the Master Practitioner level and I led ASTD’s NeuroLinguistic Network for a couple of years a long time ago. It shares some interesting tools, like the Information Sorting Styles approach to thinking patterns. NLP focuses heavily on using dissociation as a tool to generate perspective. I call it, “stepping back from the wagon” in my simple approach and frame the concept of collecting ideas and generating participative involvement like this:

Don't Just DO Something, Stand There

Only by stopping the action and looking at how things work can you possibly identify new or different ways of doing things. By dissociating from the current reality, it is possible to see new relationships and gain new perspectives. Plus, if this is done with a shared approach, with more than one person adding ideas and viewpoints, the impact can be more better faster and the ideas can have more breadth and depth.

Dissociation and perspective also serve to decrease the emotional aspects of managing and leading change. In counseling, being able to simply view the situation without all the heavy emotional hooks is a desired outcome. The same thing occurs in the workplace. Talking about the THINGS that do not work smoothly is much less emotional than addressing issues that might be taken as a personal attack and thus generate defensiveness and active resistance. This is another reason why using Square Wheels as a metaphor is so effective.

Most of you are familiar with inkblot tests, properly called Rorschach tests. The visual has no reality but people will project their ideas onto that image based on their own information processing. (Look, a squirrel!) A related psychological test is the Thematic Apperception Test, which has situational drawings and people are asked to tell a story based on what they see happening. Both of these tools push people to put personal viewpoints and frameworks onto the images, which have no “internal construct” of their own. They are not pictures, but images that allow for differing perceptions and interpretations.

We do the same thing. Heck, this LEGO block is not even a wheel; it is actually a window! But it works for us as an image to use on the wagon, and if we calONE Yellow Square Wheel SWs LEGO 70l it a wheel, it must wheely be a wheel, right? (And I remember the time when I presented the illustrations to a software development group, who identified the Square Wheel as the Windows platform they were programming on! That was a hoot, as well as a surprise…)

Perception is a key to understanding. And people benefit by having a language on to which they can hang ideas. If the word for it does not exist, it is really hard to categorize it. That is another reason why Square Wheels work in the workplace, since they give everyone a common anchor point against which to pull and push around ideas for improvement. By its very nature, it could and should be improved and something that gets labeled a Square Wheel sets itself up for improvement.

“The eye sees only what the mind is prepared to comprehend” is a relevant quote from Henri Bergson. Having an image against which to overlay systems and processes allows for a better understanding of the issues around performance improvement.

There are two other aspects to perception that link to the theme of motivation. One is that having some vision, preferably shared with others is important. Knowing where you are going is beneficial. The second is ownership, in that having a sense of active involvement and engagement is important. I can illustrate with another of the Square Wheels images along with one of my most favorite organizational development quotes.

The View at the back of the Square Wheels wagon

The View at the back of the wagon is not motivating

and

SQUARE WHEELS LEGO IMAGE OF MOTIVATION 

Metaphors such as the Square Wheels / Round Wheels dichotomy are easily remembered and incorporated into workgroup language. The simple basic concept of a Square Wheel, something that works but that does not work smoothly, combined with the perception that the Round Wheels already exist in the wagon sets up a motivation for continuous continuous improvement **

Stepping back from the wagon allows a sense of decreased emotion while expanding perceptions, and often “considered alternative choices.” The latter are critical in order to conceptualize a different future. If you cannot see alternatives, you cannot choose from them. Simple.

Daniel Kahneman Illustrated Quote with Square Wheels and LEGO

and

Square Wheels LEGO image ALl of us know more

My goal was to present our simple concept of organizational involvement and transformation, the Square Wheels theme, which is general and flexible and adaptable to a wide variety of personal and organizational development situations. People have a generally favorable memory of LEGO and play, and the links to the issues of combining different perspectives on issues and opportunities lend itself to improved communications.

I will switch to this metaphor to close this out:

Caterpillars can fly lighten up round

I think we can all improve all things if we just take the time to lighten up and look at things from a different perspective,

 

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

* back before we became enlightened, we called it “physiological psychology.” Heck, the whole department is now called, “The Department of Psychology and Neuroscience” even though the website is still psychology.unc.edu so go figure… I might as well try to move into the mainstream of popularity.

** Idea from the Department of Redundancy Department and the concept that the Round Wheels of Today will, invariably, become the Square Wheels of Tomorrow. Failure to continuously improve is a design for disaster. Think of land-line telephones and MySpace.

 

Collaboration – Abstracts of Blog Posts of Scott Simmerman

Collaboration offers big benefits to organizations. It directly impacts motivation and engagement and innovation. Yet teams will often not collaborate, and often simply because they choose not to. The reality (and most people’s experience) shows there is more competition than collaboration in most organizations, which is a double edge sword.

What I wanted to do herein is share some of my thinking about these issues, to share a resource to stimulate your choices about these issues. My tools address these opportunities for improvement pretty elegantly.

Why do teams compete? Collaboration offers more positive benefits?

People continually make choices, selecting responses from their existing set of “behavioral alternatives” and often simply choosing to do what they have done before. The book, Thinking, Fast and Slow” by Daniel Kahneman does an excellent job of sharing the research on decision making and thinking and I expand on his thoughts in this blog.

This post focuses on some common reasons why teams compete and frames up some of the key learning points derived from session debriefings of our teambuilding simulation, The Search for The Lost Dutchman’s Gold Mine. We find that a better understanding about their choice and choices, generated from their own behavior, generates powerful impetus to make changes in how things work.

Sabotage, Defense, Engagement and Workplace Collaboration

Disengagement is but one of the stages of disgruntled employee attitudes, and active disengagement can often generate actual workplace sabotage. This can manifest in a variety of ways, from encouraging other people to mis-align with corporate values to actual adversarial behavior. It can generate work slowdowns, increase sick days or even sick-outs, theft, poor customer service and other negatives. Some general frameworks for solving these issues are discussed.

Interdepartmental Collaboration’s Vital Link to Organizational Profitability

This overviews and connects to an article I published in HR Management Magazine that frames up issues of interdepartmental collaboration and the impacts on organizations. You can download and distribute the article, if that is of interest.

Collaboration and Teamwork and dealing with Mud

I use the metaphor of mud in both my Square Wheels toolkits as well as my Lost Dutchman team building game. Mud is the glop that most workers and most managers need to get a grip on, since it generally appears everywhere and it tends to simply bog you down and make even simple things more difficult. Some managers are better “mud managers” than others simply because they choose to do things differently. These best practices can be shared.

On Collaboration and Decision-Making

This focuses on the general idea of US and THEM, and that the reality is that they are us! It shares some simple thoughts on alignment and the benefits of having a diversity of opinion on things. The reality is that ALL of us know more than ANY of us and that collaboration greatly benefits the quality of our decision making. Involvement also generates ownership, which is important to implementation.

For the FUN of It!

Dr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+

You can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s blog on themes of People and Performance is here.

Square Wheels® is a registered trademark of Performance Management Company

More Better Faster – Thoughts on collecting ideas for improvement with #morebetterfaster

There are a LOT of really good ideas out there focused on personal and organizational performance improvement. Some are thoughts about coaching other people or ideas around the concept of flow. There are many different collections of ideas about what best performers do differently such as these ideas from Dan Rockwell along with many other good thinkers.

There are instructional videos on a wide variety of personal improvement approaches and so many other resources. There are great videos on motivating people and generating teamwork and performance improvement like the TedX ones as well as YouTube.

So, I thought that I would start a hashtag collection using

#morebetterfaster

and twitter to see if we might generate a useful collection of ideas, articles, themes, tools, etc. Want to contribute?

square wheels lego image by scott simmerman

Feel free to pop in some twitter ideas with the hashtag, #morebetterfaster, and let’s see if we can make something useful.

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

A "Stupidly Simple" Square Wheels Facilitation Toolkit

I just uploaded a new and improved engagement toolkit, wrapped around using my Square Wheels image. I include both the LEGO as well as the line-art versions of the images.

For $25, you get the powerpoints, handouts, instructions and ideas on how to share the image and generate involvement around ideas for improving the workplace. You also get me, since I continue to support the work personally, so you can email me questions or thoughts about how to optimize results using these tools.

an engagement toolkit by square wheels guy Scott Simmerman

You get worksheets and handouts and posters, the tools to both get things started and keep the wheels turning:

the worksheet handout for engagement of ideas

handout for supporting engagement and involvement

These are great tools and simple to use.  They easily link to innovation and creativity initiatives and also work for improving teamwork and communications. Since leadership is also about teambuilding and alignment, you will find this approach to be simply effective,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

Engaging Senior Managers in Large Group Teambuilding Events

The Search for The Lost Dutchman’s Gold Mine (LDGM) is a powerful team building simulation that we have been running since 1993. And the initial thoughts on designing the operational side of the game was to make it very simple to deliver, with the idea that the exercise could be run by senior executives.

My goal was to put forward some ideas that can be used with any large group event where involving the senior manager team would be useful for the visibility and for their collaboration. But, I did frame this blog up around my flagship team building game. The ideas should stand on their own, however.

Since we rolled it out, it is great to get the stories about successes in such frameworks, since the impacts of the senior managers leading the play and the debriefing would obviously be much more effective in sending messages than if outside consultants or people in training were running the program. Plus, with the simple design, we could also run very large groups, seamlessly, making the exercise ideal for big group events of 100 or more participants.

A while back, a sole practitioner was asking me how to staff up a large group delivery of the program and how to optimize the debriefing. A perfect question, actually. How better to sell the program than without the added costs of a bunch of facilitators and with the involvement of the senior staff of the organization in the delivery. So, let me elaborate:

First of all, Dutchman is one of the truly great team building exercises that works well with really large groups. My largest session was 600 people, but a software company in India holds the record with 870 people in one room at one time, with a solid debriefing linked to their specific issues and opportunities.

The large group play of Lost Dutchman's teambuilding exercise

Generating real organizational change or aligning people to the new company strategy is always an issue – how does one generate real involvement and alignment and ownership among the senior management team and then among all of the key performers? I think that active involvement and engagement and understanding along with clear discussions about past and future choices for changes and behaviors is what generates impact and value.

Delivering a large group event using the exercise actually represents a unique and unparalleled opportunity to really accomplish some executive team building. Here’s why:

  • Senior managers like to respond to challenges, and what better challenge than having them learn to facilitate a program that generates alignment of their own people toward the organization’s goals and objectives.
  • Senior managers will often talk team, but they operate their own groups in a way to isolate them from real inter-organizational collaboration. We hear the term “silo” enough to know that it represents real organizational reality. So putting them into a situation where their teamwork together is required for effectiveness makes it easier to get these behaviors down the road. Working as a team generates teamwork, especially when there is followup and discussion about the impacts.
  • Instead of some unknown people running around during a facilitated event, why not have these managers walking the talk and supporting teamwork and sharing resources and behaving congruently?

In the Dutchman exercise, the expressed goal is, “To mine as much gold as we can and to generate an optimal Return on Investment.”

We get the managers aligned and congruent with the above as part of the game and as part of the debriefing on what changes need to be made to impact and optimize organizational results.

Dutchman was designed to be easy to facilitate — As part of my initial thinking about how it should play, I did not want my company to need a staff of people to do licensing or certification nor did I want to make the exercise too hard for players to understand. I also wanted non-training people (managers) to be able to deliver the game — we have had many line managers run the exercise over the years with great success. (You can see 30+ testimonials by clicking on the image below.)

A testimonial on The Search for The Lost Dutchman's Gold MineDutchman has had 20+ years of polishing to make it into a very straightforward team building program where there are few hidden tricks. It allows for the complete congruence of all of the facilitating staff to support the players in solving the planning and execution challenges we present.

The banking of the game and the tracking of team behaviors was also designed to be really simple and clearly understood in the debriefing. There are no “mechanical” issues or illogical demands and it is easy to learn how to operate the game. The goal was to enable a facilitator to pay more attention to the observed behaviors rather than needing to become some expert on game mechanics and unnecessary complexities.

When I first started my deliveries, I would assemble some people and pay them for a few hours of their time to help me deliver large games (50 people or more). Smaller games, I can operate by myself.

As I was asked to deliver even larger events, I would generally get internal people together for an hour or so to teach them the mechanics — these were often the training or HR staff who were supporting the event. But I eventually discovered that involving the senior managers in the delivery gave me the biggest impacts.

Now, for a large session of 200 or more, I first deliver a real team building event for the most senior managers, running them through the actual exercise with a short debriefing of results and impacts. With a half day designated for such training, we debriefed a bit on the goals that were set for the big event and talked about the mechanics of banking and supporting the exercise on the floor. We would involve them in the full debriefing during the large event.

If I could get them to commit to a full day of training and collaboration, I could also get their ideas and agreement on alignment and shared goals for the organization, link that to the desired debriefing of the results of their large group team building event, and then put them into an active role for that delivery. Some could be “bankers” and some could help as coaches on the floor answering questions and providing direct team support. But their active ownership of the overall design was a very strong positive impact,

THIS became my most effective overall design focus for large groups:

  • Get the senior managers in a collaborative and aligned mode of operation and give them an active role in the exercise = ownership
  • Have a collaborating team of senior managers supporting their people in the large group event and in the debriefing, improving actual organizational alignment and directly / actively supporting inter-team collaboration

Dr. Scott Simmerman facilitating team building gameThis design gives me the ability to put my executive coaching hat on, debriefing them with the goal of improving the senior leadership teamwork with real purpose. It also enables me to run really large groups with only ME being required for delivery.

You can imagine how that positively impacts my profitability, decreases client costs and minimizes any staffing issues. We also have plenty of management help for running the game itself, an involved and committed leadership group aligned to a shared goal and purpose.

I can also charge the client a LOT less than my competitors because we are not charging for extra staff and travel expenses and all that. AND my delivery staff has that vested interest in making the event optimally successful.

Imagine the staffing needs to run a typical experiential exercise for 300 people versus the ability to deliver a senior manager team building session plus the large teambuilding event with only my active involvement and participation. Simplicity and effectiveness!

We generate a much higher likelihood of behavioral change and implementation of organizational improvement after the event, since the managers have a really powerful hands on collaborative experience in working with each other to maximize the results of the event itself.

The debriefing of that senior manager session focusing on discussing the kinds of behaviors these senior managers would like to see from the people at the large event helps tie things together. The focus on the shared missions and visions and the generation of alignment to goals, objectives and expectations becomes quite clear.

Having these real Senior Managers in this game delivery role is a great leadership learning lesson on how to implement change and support high performance. One cannot simply TALK about what leaders and players should be doing; they have to behave consistently and congruently to actually generate results.

And behaviors of the teams playing the game directly parallel what we see in organizations. While a few of the tabletop teams will have precisely what they need to perform at a maximum level, those same teams will often choose NOT to collaborate, to thus “win” the game at the cost of negatively impacting overall organizational results. This is one of the great debriefing points — that collaboration is a desired overall organizational outcome!

I hope that this framework has been informative and helpful.

We sell the Dutchman game directly to end users looking for a high-impact, low cost training tool. We deliver the game to companies wanting outside facilitation. And, we rent the game for one-time use.

Rent The Lost Dutchman's Gold Mine team building game

Have some FUN out there!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

A Square Wheels Quote on Meaningfulness

Since much of my thinking involves the workplace and engagement and productivity, and my blog IS about People and Performance, I thought to increase your understanding of how things really work with a simple illustration and quote.

It’s also Friday the 13th so I also thought that people might be searching for meaningfulness in the world around us. SO, here is a simple illustration of one of my most favorite and useful quotes when one is searching for meaning in the events of the workplace:

A Square Wheels quote about meaningfulness by Scott Simmerman

Remember that caterpillars can fly if they would just lighten up.

And remember that we all need a little levity and a better understanding of how things got to be how they are and where we are heading in the future. It should be obvious that we can make changes to make improvements,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels are a trademark of Performance Management Company
LEGO® is a trademark of The LEGO Group

Beautiful Math – Euler's Law and Square Wheels

This post is a little off the beaten path for the blog but I thought that this article was really pretty interesting and easy to understand. I like it because of how cleanly and simply it explains some really complicated but elegant math.

Like my Square Wheels theme, I really like things that are simple and elegant and this little equation:

e + 1 = 0
(
e to the i times pi plus 1 = zero)

is pretty amazing, as well as very common in the world as we know it!

It is an equation about numbers, constants “pi” and “e” — you can remember the latter from Einstein’s famous equation. Both are transcendental in that they are infinite quantities when expressed in decimal form. You will know pi from the simple math about circles, though. “e” is about compound interest, Moore’s Law and everything that moves about and accelerates.

Leonard Euler figured this out in 1748. Basically, pi and e are connected in a dimension perpendicular to the world, a place that is measured in units of i (the square root of -1, an imaginary number which actually does not exist. But its expression in visual forms is amazing:

The_Baffling_and_Beautiful_Wormhole_Between_Branches_of_Math___WIRED

Check out this article by Lee Simmons for a more detailed explanation and some more graphic representations of how this simple equation explains so much about the world of math and physics and our understanding of how things really work. Beautiful stuff, for sure, like my Square Wheels representations of how things really work:

Square Wheels represent how organizations really work - by Scott Simmerman

In Square Wheels, things will just roll on and on and on and on unless someone takes the time to stop the wagon and look for opportunities for improvement and change the math. The round wheels already exist…

Euler’s Law and Square Wheels roll on,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels are a trademark of Performance Management Company
LEGO® is a trademark of The LEGO Group

 

Note:

Pi goes on to infinity. A few digits are here and you can find it out to one million numbers at this website. Infinity is SO large that, when letters are expressed as digital numbers (a = 1, b = 2, etc.), you can find the entire contents of War and Peace expressed digitally in sequence within its string of numbers. In fact, infinity is SO large that you can find the contents of War and Peace along with all of my blog posts in sequence. It is an unimaginably large number…

3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342117067982148086513282306647093844609550582231725359408128481117450284102701938521105559644622948954930381964428810975665933446128475648233786783165271201909145648566923460348610454326648213393607260249141273724587006606315588174881520920962829254091715364367892590360011330530548820466521384146951941511609...

 

 

 

Engaging Senior Managers in Organizational Teambuilding

Since we started focusing on the rental of our large event team building simulation, The Search for The Lost Dutchman’s Gold Mine, I have been engaged with consultant trainers asking me more questions about impacting organizational effectiveness and engaging senior managers in strategy improvement and change.Dutchman is one of the truly great team building exercises that works well with really large groups.

The large group play of Lost Dutchman's teambuilding exercise

Generating real organizational change is always an issue – how does one generate real involvement and alignment and ownership among the senior management team? And how does one really get value and focus from a large group event? We think it is active involvement and engagement along with clear discussions about past and future choices for changes and behaviors.

benefit of teambuilding exercise simulation

In actuality, delivering a large group event using the simulation represents an unparalleled opportunity to really accomplish executive team building and alignment because of a specific design feature in Dutchman: its’ direct simplicity.

Dutchman was designed to be easy to facilitate — I did not want to need a staff of people to do licensing or certification nor did I want to make the exercise too hard for players to understand. I also wanted non-training people to be able to deliver the game — we have had many line managers run the exercise over the years with great success. (See the Megan and Robin testimonials here)

The end result after 20+ years of polishing was a very straightforward team building program where there are few hidden tricks and a complete congruence of all of the facilitation staff to support the players in solving the challenges that are presented. The banking of the game and the tracking of team behaviors was made really simple. There were few “mechanical” issues and it was easy to learn how to operate so that a facilitator could pay more attention to the observed behaviors rather than needing to become some expert on game mechanics.

And the result exceeded expectations; in actuality. FEW people ever call me after purchasing the exercise and going through the instructional materials. Few people ever contact me after they deliver the game with questions and only occasionally do we get into nuanced discussions about design and tweeking the game to focus on details. It’s simplicity became a feature and benefit!

When I first started my deliveries, I would assemble some outsiders and pay them to help me deliver large games (50 people or more).  And as I was asked to deliver even larger programs, I would often get internal people together for an hour or so to teach them the mechanics — these were often the training or HR staff who were supporting the event.

What I eventually discovered is that I could deliver an actual team building session for a group of senior managers, running them through the actual exercise with a normal debriefing of results and impacts. If I could get them to commit to a full day, I could also get their agreement on alignment and shared goals for the organization, link that to the desired debriefing of the results of their large group team building event, and then put them into an active role for that delivery. Some could be “bankers” and some could help as coaches on the floor answering questions and providing direct team support.

THIS became my most effective overall design focus:

  • Get the senior managers in a collaborative and aligned mode of operation and give them an active role in the exercise = ownership
  • Have a collaborating team of senior managers supporting their people in the large group event and in the debriefing, improving actual organizational alignment and directly / actively supporting inter-team collaboration

Dr. Scott Simmerman facilitating team building gameThis design gave me the ability to put my coaching hat on with a real purpose and also enables me to run really large groups with only ME being required for delivery.

You can imagine how that positively impacts my profitability and minimizes any staffing issues and we also have plenty of management help for running the game. I can also charge the client a LOT less than my competitors because we are not charging for extra staff and travel expenses and all that. AND my delivery staff has a vested interest in making the event optimally successful.

Imagine the staffing needs to run a typical experiential exercise for 300 people versus the ability to deliver a senior manager team building session plus the large teambuilding event with only my active involvement and participation. Simplicity and effectiveness!

Plus, we generate a much higher likelihood of behavioral change and implementation after the event, since the managers have a really powerful hands on collaborative experience in working with each other to maximize the results of the event itself. The debriefing of that senior manager session focuses on discussing the kinds of behaviors these senior managers would like to see from the people at the large event. A focus on the shared mission / vision and generating alignment to goals, objectives and expectations becomes quite clear.

Having these real Senior Managers in this game delivery role is a great leadership learning lesson on how to implement change and support high performance. One cannot simply TALK about what leaders and players should be doing; they have to behave consistently and congruently to actually generate results.

And behaviors of the teams playing the game directly parallel what we see in organizations. While a few of the tabletop teams will have precisely what they need to perform at a maximum level, those same teams will often choose NOT to collaborate, to thus “win” the game at the cost of negatively impacting overall organizational results. This is one of the great debriefing points — that collaboration is a desired overall organizational outcome!

Anyway, it is really neat to see these kinds of large events happening, since they can be powerful events to engage people in change and improvement and to lead them out of the current “engagement doldrums” that we seem to find ourselves.

 

Have some FUN out there!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

 

<a rel=”author” href=”https://plus.google.com/u/0/114758253812293832123″ a>

Challengers: People to play Devil's Advocate and Contrarians

Everyday news is awash with examples of bad corporate decisions, the ones that make you wonder, “How could they do that?” There are huge corporate decision-making failures such as witnessed with GM and the ignition issues or Bridgestone and the flipping Ford Explorers where problems were covered up. There are others, like the Fukushima nuclear disaster in Japan where backup generators to run the cooling systems were located in an area subject to flooding, a decision which caused 150,000 to flee and the eventual loss of many lives and livelihoods. And then, there is Duke Power’s very delayed decision to clean up 70 miles of the Dan River which they contaminated with 140,000 tons of toxic coal ash sludge that may never get cleaned up.

And there must be a zillion similar small examples happening every day in every organization, decisions that could be greatly improved if someone’s role was to challenge the thinking rather than to simply go along (often referred to now as The GM Shrug). GM people knew of the safety problem early — it was detected even before the first of these cars came on the market, according to an internal investigation about their handling of this issue. But nothing was done and the cars were manufactured and sold, resulting in some deaths and other problems.

A blog by Dan Rockwell on seven secrets to success, referenced in another post of mine, suggest this decision-supporting idea as one of the key secrets:

#6.  Embrace forward facing contrarians.

Conformists don’t build the future, but forward facing contrarians pull you forward. Protect them from the frustrations of others, as much as possible.

Personally, I do not think of the label of Contrarian as being much of a positive one, nor its alternative, The Devil’s Advocate. Contrarian sounds too “centennial” and angry – I mentally image some Roman guy in a toga with a sword standing on a pedestal or something. The Devil’s Advocate role was thought to originate with the Roman Catholic Church in 1587 to challenge against canonization of a person, “to take a skeptical view of the candidate’s character, to look for holes in the evidence, to argue that any miracles attributed to the candidate were fraudulent, and so on. The Devil’s advocate opposed God’s advocate.” (from wikipedia)

But what do we label this person?? What do we call that role? How can we frame this challenging job for teams in a positive way with our language?

– Divergent Repostulator?
– Anti-Advocate?
– Challenger?
– Re-Conceiver / Re-Conceptualizer
– Reverse Thinker?
– Polymorpheus Recapitulator?

I’m thinking Contrarian has a nicer ring than Devil’s Advocate but that Challenger has an even better framework for organizational improvement than Contrarian… I’m going with Challenger as that positive role for helping groups make better decisions. Appoint a temporary one today for your groups.

Square Wheels LEGO Poster of Challenger to decisions

I will build that concept into some of my debriefing tools for my team building games. With six people on a team in The Search for The Lost Dutchman’s Gold Mine, for example, one of those people can certainly operate in a way to positively challenge the “group-think” and help drive out better strategic and tactical thinking.

Rent The Lost Dutchman's Gold Mine team building game

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

 

<a rel=”author” href=”https://plus.google.com/u/0/114758253812293832123″ a>

Leadership Secrets and Teamwork

Dan Rockwell’s blog, Leadership Freak, is excellent. He offers up a very wide variety of actionable ideas on so many subjects. His blog today pushed me to share his key points and add a few of my own when it comes to leadership and interacting with teams. We can do so much more.

Read his blog for the expansion of his key points, but here they are as bullets:

  1. Offer solutions, but always begin with problems
  2. Forget perfection
  3. Learn while you take action
  4. Focus on getting people in the right roles
  5. Build energizing environments
  6. Embrace forward facing contrarians
  7. Results don’t define you

When reading through his explanation, my mind was operating within the framework of my actionable view of the world. Here is my view of the generality of how things really work in most organizations:

Square Wheels LEGO image of how things work in organizations

Take a second and think about this illustration…

It’s been my experience that things seldom work smoothly and that the people do not work exceptionally well with each other between the front and back of the wagon or from the viewpoint of there being multiple teams. In my view of things, leadership is often isolated from the hands-on reality of the people at the back of the wagon, thus it is critical that leadership do more asking and listening than offering suggestions or simply accepting that things are working okay. There is a great deal of research that suggests that many people are not involved or engaged and that their bosses are not asking for their ideas for workplace improvement.

Dan’s thoughts are right about perfection (#2) — I think about it this way:

  • A desk is a dangerous place from which to view the world. (John LeCarre)
  • The Round Wheels of today are the Square Wheels of tomorrow.
  • What we need is Continuous Continuous Improvement!
    (from the Department of Redundancy Department)

Peter Senge long ago wrote about the idea of a Learning Organization. Heck, I even read that whole book. And I think that, for the most part, the world is still looking for one of them. Most organizations do not come close to being focused on learning and teamwork and learning. Most organizations do NOT take the time to step back and look at issues or for possibilities. That kind of problem-solving teamwork is often seen in various “team bonding” kinds of challenges but not often rolled into the workplace.

For me, workplace reality should occasionally look more like this:

Square Wheels LEGO Poster on team perspective

What we also need to encourage are those individuals who step up and challenge the conformity and stale thinking of the group. Sometimes, these people can play the role of Devil’s Advocate, which can be politically difficult unless it is seen as useful (and which is sometimes actually taught in leadership training programs since it enhances problem solving and optimal solutions). The key, as Dan states in #6, if that this is forward looking and not just critical of things.

I see it thusly:Square Wheels LEGO image of devil's advocate

Someone needs to step up and challenge ideas, otherwise the tendency is to keep doing the same thing while expecting improved results. Muscle building (also know as training) will improve efficiencies, but only by a percent or two. What is needed is innovation and new ideas. Plus, those ideas generate a sense of teamwork, peer pressure for success, and an increased likelihood of generating that continuous continuous improvement I mentioned earlier. This is that positive, energizing of the environment that Dan refers to in #5.

Square Wheels LEGO team celebration poster

There are lots of things we choose to do as managers and leaders and most of them work okay. But there are also a lot of other things we can do to make even more contributions to our people and to our organizations.

So, Step back from your wagons and have a chat with your people about these things,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels are a trademark of Performance Management Company
LEGO® is a trademark of The LEGO Group

<a rel=”author” href=”https://plus.google.com/u/0/114758253812293832123″ a>

 

 

Page 2 of 14

Powered by WordPress & Theme by Anders Norén