Performance Management Company Blog

Ideas on People and Performance, Team Building, Motivation and Innovation

Month: April 2019

Design Thinking: Who ARE those customers

Attending an Agile workshop this morning, my thinking was on Design Thinking and how many of those processes neatly support the Agile approaches to innovation and implementation. What we are seeing so often is an active resistance to even the basic ideas around implementing improvements. But, as I have seen since starting my consulting and training efforts back in 1978, “What else is new?”

The critical success factor often seems to be “perspective” or “reflection.” Outside of the technical and the processes involved, nothing gets done until things get implemented. The viewpoint of the leader, the wagon puller, often remains the same as it has always been and they are often not going to embrace the improvement initiative. They are looking forward at what needs to be accomplished today much more often than they are reflecting on the ideas of others about what might be improved in the future.

The workplace thus seems to roll forward along these lines:

Design Thinking and Implementation in the workplace of reality

As I shared in another blog, there are a variety of reasons for why people do not share ideas for improvement in most organizations, and very few GOOD reasons…

Square Wheels research on why people are not engaged

(Click on the image to see more about this original research)

The statistics are about workers’ perceptions of managers but the reality is that this also reflects the managers view about their managers and their managers view of the senior managers…

The simple summary is that managers need more reflection about how their workplaces perform and the understanding that many people are motivated by participating in workplace improvement initiatives. Managers can facilitate the generation of ideas and can benefit when those ideas produce positive impacts. We can see that in Agile kinds of improvement initiatives where teams quickly design and test new frameworks for implementation and they can be seen in design thinking kinds of initiatives focused on new products, change and productivity.

The Round Wheels already exist,
but need to be implemented more better faster.

The Round Wheels of Today will become
The Square Wheels of Tomorrow.

You can take a 30-minute online facilitation skills training program, called The Square Wheels Project at Udemy for $20, complete with handouts and powerpoint presentation tools.

Scott Simmerman's Square Wheels Project for Performance ManaagementOr, you can purchase a simple toolkit with a wide variety of supporting instructional ideas around facilitating workplace improvement.

Both of the above are designed for supervisors and both of these are easily embedded into communications and training initiatives to support organizational improvement. We have been working with Square Wheels as tools to impact people and performance since 1993 and can do a variety of things to support any kind of innovation and implementation initiative.

 

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

See a fun animation about innovation and improvement here.

See another great teambuilding game: The Collaboration Journey Challenge

You can reach Scott at scott@squarewheels.com

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO® Group®

 

 

 

 

Why is “Lost Dutchman” such a great team building exercise?

Active involvement generates ownership, and it is generally true that

Nobody ever washes a rental car.

So, if you are looking to generate commitment to change and to have better alignment to shared goals and a higher level of collaboration among work teams and departments, then it makes sense to use a business simulation to drive organizational improvement, right? And, we are not talking about some lightweight team bonding kind of activity that has little or no real connection to the workplace or that will have no measurable impact.

The Search for The Lost Dutchman’s Gold Mine was first released back in 1993 and since that time, it has proven itself to be one of the very best team building exercises in the world. Unlike so many other “team building activities” out there that are fun and interesting but that do not link well to organizational development and real change, the Dutchman game focuses on measured results and rewards the tabletops for planning and executing actions connected to optimizing impacts.

Tabletop teams can choose to gather information or collaborate with other teams and share resources and do the front-end work that leads to optimal outcomes. Or, they can choose to compete and work on their own. (Which of these would generate the best outcome in your organization?)

The design of the game is elegant and the behaviors that are generated are seen to reflect the actual operating cultures of the organization. The introduction, planning and play take less than two hours, leading to powerful and realistic debriefing discussions focused on actual issues and opportunities.

Game materials are sold at a one-time cost, with no required train-the-trainer or certification or annual licensing, making it a great package to incorporate into on-boarding kinds of events or for integration into leadership development or management training opportunities.

Plus, it is a really great exercise for events needing to get people talking about best practices or other kinds of approaches to optimize and implement organizational improvements.

Contact us if you would like more information. We have users of the simulation working on themes of strategy implementation, innovation and workplace creativity, selfless leadership and a wide variety of different kinds of developmental work.

Dutchman is but one of the amazing active experiential learning tools supported by me,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

 

You can reach Scott at scott@squarewheels.com
 Learn more about Scott at his LinkedIn site.

 

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