Ideas on People and Performance, Team Building, Motivation and Innovation

Category: Disruptive Engagement Page 1 of 2

Make Spring Forward Monday a Day for More Engagement

Choose to help your people Spring Forward!

March 14 is a Monday, the day after Daylight Savings time advances and we lose an hour of sleep. It doesn’t sound like much, but global statistics of many kinds show that there are many, multiple general negative impacts on people and performance.

It will be one of the low productivity workdays of the year — it is also called Sleepy Monday by many — and you know people will be dragging. I mean, really, how many of your people will go to bed an hour early?

So, expect things to look like this:

Spring Forward Monday -- make it engaging and motivating

So, with most people dragging, and with this a known problem, why not choose to do something differently? Why not recharge their batteries and increase involvement and low motivation and teamwork (sometimes not really good anyway) by facilitating a meeting focused on their issues and their ideas for improvement? Why not have some FUN and generate some ideas that you can then implement? Worth a try?

Choose to be a Draggin’ Slayer. Seize The Day!

Spring Forward Minday illustration on disengagement of workers

Choose to do some things different with your onsite and especially your remote workers. Ask them to work together to share ideas for what might be done differently to address those problems that do not roll along smoothly!

Spring Forward Monday® - A Square Wheels / Round Wheel opportunity for actively engaging

Square Wheels® are interactive facilitation engagement tools designed by Scott Simmerman and are a tool for innovation

People are good problem solvers and when they know that something IS a shared problem, they will collaborate to define the problem and generate the needed perspective and define appropriate resources and support. They can find solutions and if the solutions are their idea, they will be more motivated to implement those ideas. It is an issue of ownership and active involvement; you really cannot push them to make improvements you think are needed, since they resist your changes…

Nobody ever washes a rental car.

 

So, it is about choice. Put them to work!

We are offering a $15 toolkit that works for onsite and Zoom-type meetings:

It comes complete with our main discussion illustration, called Square Wheels One:

And related worksheets. You can present the image as a screenshare and have your people discuss this to get them started thinking about the many workplace things that do not work smoothly.

From those engaging discussions, you can shift the talk to the workplace issues that the Square Wheels might represent, the many things that do not work smoothly. You can engage them in their normal work teams or create new breakout room to allow them to share thoughts and generate possibilities.

You can close with the image we call Intrinsic Motivation, the reality of how people feel when they implement their own ideas and see resulting improvements.

As a manager or team leader, it is your choice to continue to do things the same way or to actively involve and engage people to interactively consider things from different perspectives, defining some issues and refining some ideas for individual or organizational improvement.

This kind of interactive discussion can be held at the front-line worker level or even among the top management team, although workplace realities would suggest that the people pushing the wagon know a lot more about the realities and problems than the wagon pullers.

Our decades of experience using similar materials repeatedly proves that the Round Wheels are already in the wagon — those good ideas already exist. It is simply a matter of identification of the better ideas once the bad ones are recognized for what they are.

 

You can choose to be a Draggin’ Slayer on Spring Forward Monday® or continue to let things thump and bump along. You can choose to improve involvement and engagement by actively involving and engaging your people in a new visions of how things can roll to the goals.

People WANT to be involved. Even the ones that say they don’t will get involved and engaged, since they so-often complain about how things are working and this is the perfect venue for them to contribute! So choose to involve everyone. Let people make some better choices and own the process of implementing workplace improvement.

Square Wheels engagement on Spring Forward Monday by Performance Management Company

You can also purchase this simple $15 toolkit to support your engagement efforts with our metaphors and materials. The package contains:

  • The Square Wheels One image
  • A simple Leader’s Guide for facilitating the session(s)
  • Participant Worksheets/Handouts

 


Optionally, you can access The Square Wheels Project to complete a 30-minute optional course on generating workplace improvement through facilitation. It is a general skill-development course, but focused on our metaphors and worksheets. And it costs only $15 as we gain traction for our approach to organizational performance improvement and motivation of workplaces.

The Square Wheels Project is about facilitating engagment and improvement


We are continually working hard to make this simple tool available directly to supervisors and managers who need simple and effective tools for motivating their people. Doing this on Spring Forward Monday® would be a nice touch, but doing one of these sessions any time would be of high impact and benefit.

Please note that this Spring Forward Monday® toolkit contains only the two new Divya Style illustrations of Square Wheels One
and the Intrinsic Motivation image and does not include the LEGO images used to illustrate the Draggin’ Slayer idea.
Other Square Wheels® illustrations will become available shortly and we are easily able to support your use of the metaphor with custom-designed tools. 

 

For the FUN of It!

Dr. Scott Simmerman is a designer of team building games and organization improvement tools.
Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who is trying to retire!! He now lives in Cuenca, Ecuador.

You can reach Scott at scott@squarewheels.com

Learn more about Scott at his LinkedIn site.

 

Square Wheels® is a registered trademark of Performance Management Company
Spring Forward Monday® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO Group
Square Wheels images are copyrighted by Performance Management Company

 

Dis-Un-Engagement and Remote Working – Issues of motivation and active involvement

The recent shift to remote working has generated a number of issues around employee engagement, active participation and the implementation of ideas for improvement. While employee motivation has been an issue since I started working on performance improvement back in 1978, the lessening of direct contact between managers and employees and between employees makes it even more difficult for keeping people aligned to workplace goals and performance expectations. A friend called home workplaces, “dank,” and it has been hard to get that word out of my head…

And we see this clearly in the US these days as The Great Resignation. The numbers of people leaving workplaces is unprecedented, and companies are having a horrible time replacing the lost knowledge and experience. I won’t bother to share numbers here because they are shared in so many different places; I will blog more about these statistics in other posts.

Most managers seem to be so busy doing that they find it very hard be changing, putting in the work of trying to find some ways to do things differently. I mean, most managers find it hard to do all the things they are supposed to do now, much less do even more things to make improvements, even when some simple ideas exist. They are the main point of leverage for all performance management and they are overwhelmed.

One thing we need to do is strip away some of the current “responsibilities” faced by supervisors to give them more breathing room. Maybe this is relieving them of some report that is really not impactful. Or, it is taking them out of some unnecessary meetings. If you don’t know what to do, ask them. They can tell you. Cut away 3 or 4 hours a week of unimpactful responsibilities. Then, and only then, try to add some things that will generate some real improvement.

What I would like to share a really simple concept that can have widespread, positive influences on the workplace, something that is easy to implement and that can generate the active involvement necessary to create active ownership of the results. The process could involve a few 20 minute online meetings with the work teams a week.

As a name, I call it DisUnEngagement.

Consider the reality that one cannot actually “engage” another person, nor can one “empower” them. It is simply an impossible task because it is the other person’s choice to be engaged or empowered. It is the same with a team, in that there is nothing you can do to engage them if they are choosing not to be engaged individually or as a group.

What you can do is identify the many different things that serve to un-engage people. They are numerous and different people are roadblocked by different things. It could be past history, it could be some personality conflict, it could be that the mission or goals or expectations are unclear, it could be a de-motivational issue.

But once those roadblocks can be identified, you can often work with them to minimize or remove them. That is why dis-un-engagement is a realistic activity; you can actually DO something to correct or improve it.

There are a LOT of tools and approaches that work to impact people and performance and which can remove roadblocks, directly and indirectly. And it is often the most simple and elegant that have the most impact. Keeping it simple keeps it useful and bombproof. Making the process visible and clear is even better.

If you look out at the world, you will see really bad statistics about engagement and morale and individual motivation and wonder about what the problems really are. But is engagement really that difficult? I think that most people are engagable and that this is not rocket science.

I’ve been playing with Dis-Un-Empowerment for thirty plus years — it is basically the idea of working and asking people and teams what things get in their way (generate a list of things that are roadblocks or that are un-empowering) and then working with that list to better understand the issues (as well as the individual beliefs and concerns) and then working with individuals (coaching) and teams to help manage them. It is really pretty simple when done as a facilitated process — Yelling and Telling will generate completely unsatisfactory results. (I discuss in detail in PMC Newsletter Four)

Our model for understanding and dealing with roadblocks to performance improvement

Dis-Un-Engagement is a similar concept. We can look at what workplace things are causing people to be un-engaged and simply work to remove them. The issues and factors are usually pretty clear and survey after survey gives you lists of the most common things that people say need to be done.

  • If people report that management does not seem to listen to them, what would your solution be?
  • If people report that they do not know what is happening in the company and that no one keeps them informed, what might be done?
  • If people say that the poor performers seem to not get any attention and that the bad performance is not corrected, might we come up with an action plan to deal with that perception?

Engage-Ability is a simple little framework about how engage-able ARE people in the workplace. And the answer is REALLY – they ARE really engage-able if we work at it. But we tend to make things so hard.

Consider the new employee and this simple factor: 85% of employee morale sharply decreases after their first 6 months on the job. (This is older data, but what has changed to indicate that this has improved?)
–Sirota Survey Intelligence, June 2006

That does not take a lot of analysis or conceptualistic cogitation. We DO things to people that generates “regression to the mean” and the new, enthusiastic employee is brought down to the average of everyone else. And a LOT of those people just do not seem to care, anymore…

According to an older analysis of its database of 5,700 companies representing 5,000,000 employees, Aon Hewitt reported that engagement levels indicate the workforce is by and large indifferent to organizational success or failure. That should concern us. A similar report from SHRM showed that employees were only moderately engaged at work, with an average score of 3.6 on a five-point scale. And according to Corporate Executive Board’s Human Resources Practice, only one in 10 workers were putting in high levels of discretionary effort. And there are lots and lots of current data pointing to the same basic problems.

My take on things is that workers are making educated and calculated decisions about their workplace and how they are treated. They are trying to be like everyone else, in many cases. They are looking to see if the management cares for them and values their efforts.

People ARE engage-able. People can get more involved and committed to accomplishing things. People DO like to work in teams, when risks are minimal and the potential (personal and team) rewards are good. That does NOT mean money compensation, but it does mean that the intrinsic motivators are present.

And Trust is the Residue of Promises Fulfilled.

Making improvements will happen on an individual basis and be connected to the interface of supervisors and workers. Managers need to ask more (based on a lot of data) and tell less.

This ain’t rocket science, folks. It is basically about treating people well, giving them respect, providing training and fair compensation for their efforts and doing what we say we will do as organizational leaders. People ARE engage-able!

What we need are more of the management team willing to take the time to ask and listen and involve. Caterpillars can fly, if they would just lighten up!

 

Stay tuned. We are releasing an online version of The Search for The Lost Dutchman’s Gold Mine and we are redoing our different sets of Square Wheels images and our toolkits for involving and engaging people in workplace improvement. If you are interested in collaborating with us, or using our products and tools for your performance improvement initiatives, send us a note. We are VERY collaborative as a culture. I want to build some solid and easy to use tools for managing remote workers and actively involving them in productivity and performance.

 

When you are up to your axles in mud and surrounded by Spectator Sheep and alligators and sharks, it is hard to focus on making real progress. Have fun out there, too…

 

 

For the FUN of It!

Scott Simmerman Ph.D. CPF, CPT is still managing partner of PMC and collaborating with the team at PMC LLC, but also sort of retired…

Scott is developer of the incredible Square Wheels® tools and images
and the board game version of The Search for The Lost Dutchman’s Gold Mine

Scott has presented his concepts in 47 countries and collaborates with consultants and trainers worldwide.

You can reach him at scott@squarewheels.com and you can see his profile at LinkedIn

 

 

Square Wheels Tools for Managing and Leading Remote Workers

There are massive shifts happening right now, some are trends that are simply continuing and some are having significant impacts on people and performance. In millions of workplaces, people who have had desks are not expected to continue to contribute by working remotely. That transition is going to be unbelievably painful for millions of workers and their supervisors.

My network of consultants and trainers are now discussing how we can help people better handle these changing conditions by providing some very simple tools and some very simple training to impact communications. We think that our Square Wheels® themes can be made into simple webcasted interactive discussions.

So, we are just beginning to pull a wide variety of resources together to share ideas about what we can do and what we can implement. My current view is to package things like the old “brown bag luncheon” tools, with images and animations to help jumpstart discussions on various issues, present and future.

Impacts should be on worker (and manager) motivation, dealing with change, innovation and designing better workplace systems and processes, implementing improvement, team building and collaboration and other issues that are being faced by managers. And the tools will be simple, like this haiku I did a while back…

haiku Better Tomorrow

If you are interested in playing with us as we develop these things, please let me know by email. I may see comments but may also be slow to react to them.

These tools will strongly align with my “Manager as Motivator” thinking, whereby we support people managing people with simple engagement processes and implementation tools and ideas.

Scott Simmerman – scott@squarewheels.com

How do I generate new and improved outcomes in meetings?

Yesterday, I answered a Quora question about effective workplace team building activities and how to best impact people and performance. Today, I was asked to respond to the above question, so I thought to share those simple thoughts herein, also.

How DO you generate better innovation in meetings? Here is what I said:

Dilbert said, “Change is good. You go first.”

And that seems to be one of the critical issues in getting new things thought of and good ideas implemented. Push people to think out of the box and look at issues and opportunities from different perspectives than usual. Lots of different ways to do that or tools you can use to push divergent thinking or alternative generation. (My Square Wheels® images represent one way to facilitate this.)

But also keep in mind that, “Nobody ever washes a rental car” and that the feeling of ownership is a critical factor if you intend to generate commitment and drive teamwork and implementation. The issue of implementation can get complicated as well as political, but building good expectations and setting up feedback / measurement systems.

Different people will see things differently, so facilitating a discussion where different alternatives are discussed is important. Note that some people will immediately jump to The Answer and even do Godzilla Meets Bambi on other people’s ideas, so having some kind of voting process is useful. Again, all sorts of different ways to accomplish that.

(Side note: Godzilla Meets Bambi is a short video I produced 10 years ago that is about these same kinds of issues and the reality of what can happen if desired outcomes do not align with organizational realities. You can see that short animation here: https://www.youtube.com/watch?v=IOZk6UOii6M

Having someone play Devil’s Advocate as an assigned / shifting role can also be useful to unsure that ideas are viewed from different perspectives. Sometimes it is just too easy for people to go along with an idea without due diligence.

And deciding on “Expected Next Steps” and timelines is useful. The clearer The Path, the less confusion and the more buy-in. Minimize surprise. Generate a clear picture of doing something new or, “morebetterfaster*” than you are currently doing things. Make the vision of the future more attractive, rather than threatening.

There is no silver bullet. It is all about ideation, buy-in, planning and execution. Be sure there are sufficient resources (time, money, leadership) to give people the feeling that the new initiative can be successful. (And note that it often takes YEARS to change organizational cultures!)

 

So, I hope that you found this short overview and response to be of some value. You can find the Quora post with other replies here.

* Tom Peters is thought to have said, “It’s really simple. If we are not getting more better faster than they are getting more better faster, than we’re getting less better or more worse.” (article here)

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products like Square Wheels®.
Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful effective learning tools.

See the powerful new teambuilding game, Seven Seas Quest, Saviors of Cultura

You can reach Scott at scott@squarewheels.com
 See his poems and performance haiku poems at www.poemsontheworkplace.com

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Company

Play the Fool, Achieve Hero Leadership

David Riklin caught my attention a while ago with one of those quotes that says a lot more than it says. So, I added it into my catalog of Square Wheels® Posters and something to add to our Culture Wall idea of motivational and developmental Square Wheels themes.

Organizational alignment and culture change can look like this, in actuality:

(If you would like a free high res version of the above, email Scott@squarewheels.com)

Shared conversations about missions and visions, and shared perceptions about issues and opportunities can allow a group of people to align together to work on implementation. This builds teamwork and engagement.

Workplace conversations related to the perceived issues can be part of your effort to dis-un-engage people, to identify and remove those things that are decrease engagement and generate frustration or withdrawal. You can read more about Dis-Un-Engagement, motivation and workplace performance improvement here.

I’ve been playing with communications tools for 25+ years and these toolkits on Square Wheels are cheap and amazingly flexible. They are useful when getting managers to be more motivating and work great for innovation and creativity facilitation.

You can also see a cute animation of “Continuous Continuous Improvement” here:  https://www.squarewheels.com/

You can see us playing with Santa’s Performance Improvement Culture Wall in this cute little blog post.

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

See my 90-minute teambuilding game, The Collaboration Journey Challenge

You can reach Scott at scott@squarewheels.com
 See his poems and performance haiku poems at www.poemsontheworkplace.com

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO® Group®

 

Business Haiku on Supervisors, Training and Facitation

Here is a business haiku (5, 7 and 5 syllables) that is congruent with my thinking of the issue of supervisors and the critical need for some disruptive, bottoms-up thinking from the workplace. Are we giving our supervisors the skills needed to involve and engage their people in workplace improvement? Are we allowing them to coach performance improvement and generate the intrinsic motivation needed for long-term personal growth and success?

All I can read from dozens of sources says that the answer is NO. Supervisors are bombed with responsibilities and few of them seem able to focus time with their people to actively involve and engage them.

Does this make any real sense in the long-term?

So, here is a simple Haiku and supporting images.

supervisors and disruptive engagement training

Consider.

The Square Wheels Project is an online facilitation skills training program for supervisors and team leaders interested in gaining some new skills to better involve and engage their people for the continuous continuous improvement of workplace practices. It is simple and straightforward,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

See the powerful new teambuilding game, The Collaboration Journey Challenge

You can reach Scott at scott@squarewheels.com
 See his poems and performance haiku poems at www.poemsontheworkplace.com

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO® Group®

 

MORE on being “Too Busy” to implement new improvements

GENERALLY, most workers in most organizations will say that management does a pretty poor job of listening to them. And most supervisors feel that their managers generally do a pretty poor job of listening to THEM!

Being as I love using illustrations and images to represent the status quo, this common scenario seemed like a good subject to take on while also reframing some workable solutions.

Let me begin with my friend, Haken Forss’s, development of a LEGO-based scene of an old reality. I ran across his image online a few years ago which led to us having a very influential conversation about our businesses and how we illustrate and communicate.

My works around this started back in 1993 when introducing our illustration called Square Wheels One:

Square Wheels® is a registered trademark of PMC and © 119.

We had trademarked Square Wheels® and began using this image, worldwide, featuring it in my presentations and toolkits for facilitation and engagement.

Square Wheels One generated quite solid interactive discussions about workplace improvement and communications and teamwork, so much so that I have a collection of about 300 one-liners from this image alone. It was amazing how well it worked and how well the concept was remembered. It was a simply approach to changing the thinking about people and performance.

At some point, a colleague sent me a warning that my theme was being used illegally and that I should check it out. That began a really fruitful and positive interaction with the consultant (Hakan Forss) who generated this illustration and used it in a blog post:

We're Too Busy to implement improvement

Our conversations led to my using LEGO bricks and figures to represent a wide variety of the line-art scenes and situations that we produced in the over 300 Square Wheels representations drawn by Roy Sabean. And from there, we generated stop-motion animations and a broad variety of poster quotes, poems and haiku.

The anchor point for my thinking has always been people and continuous performance improvement. SO, let me take the image concepts and rampage through some ideas about what might be different in the workplaces of the world.

1 – My first point is that nearly everyone identifies with the Square Wheels One image as a workplace reality. We show it as, “How might this represent what really happens in most organizations?” And very quickly, people and tabletops go from talking about their general perceptions about work and communications and structure into discussing  their perceived issues of lack of vision, continuous un-improvement, and the isolation of wagon pullers from their everyday realities. And it is funny how even very senior managers will often see themselves at the back of the wagon!

People often see themselves as victims of organizational non-progress, maybe.

2 – In Hakan’s image, someone appears with a different solution. But even the pusher at the back rejects this new idea. They and the wagon puller are too invested in the current operation to even consider the possibility of doing something differently. They are simply too busy trying to reach their shared goal of moving forward and “GO AWAY” seems to be the message. “We are NOT interested.”

I think that is a common reaction for many viewers of Hakan’s image. They readily relate to the perceived reality that they, too, are just too busy to consider things.

But is that really reality?

3 – Our initial redo of this idea, using the PMC style of LEGO scenes, looked like this:
Too Busy to Improve original art

We then thought to add the conversational bubbles, but in our view of how things really work in most organizations, the people at the back were NOT resistant to the idea. Maybe this is because in the PMC paradigm of the line-art and the LEGO, they had the cargo of ROUND wheels inside the wagon and were hands on enough to be a bit frustrated with how things were working and with general communications.

We believe that most Round Wheel ideas for performance already exist among the wagon pushers of the world, and that in many workplaces, those exemplary performing wagon pushers are already using round wheels in their Square Wheel world.

4 – Sitting with Joan and playing with powerpoint, our first edit generated this as a reality of perceptions around this scene:Too Busy to make improvements says the boss of Square Wheels

Some person with a new idea suggests it to the manager who is simply too busy to even consider doing something differently. It is not a hostile kind of reaction, just indifferent. This was our first take on a caption, somewhat influenced by Hakan.

But we added one more comment, the “Really” that is coming from one of the wagon pushers. This could be a reaction of disbelief? But one that might not be heard by the wagon pusher.

Maybe.

5 – Some continued reflection and reframing and integrating the image with thinking about people and performance then generated what I think is a more realistic commentary, one where the workers would appreciate an opportunity to make improvements but where that common issue of listening between the pushers and puller is problematic. (Plus, there is that issue of rejection of ideas by managers.)

So, the image reshaped itself to look like this and become one of my posters:

Poster Square Wheels Too Busy to Improve

Susan, in this image, is obviously not an outsider, like the character I see in Hakan’s image. She is someone who works for the wagon puller but also maybe someone whose ideas are not highly valued. Research shows that many workers are discounted in this way.

In my father’s trucking business, he had one truck driver who was always stopping by businesses on his way home looking for new business and sharing those contacts with my father, but these contacts were not followed up by my dad, based on how he reacted to Orin’s notes and comments when I listened to their conversations. My dad would actually tell me to tell Orin that he was not around!

I think a lot of bosses discount the ideas of their employees. On the other hand, look at the reaction of the wagon pushers: Might they be interested in doing something more better and faster?

This is just an idea that bubbled up as I played with these ideas. There are always things we can do to go #morebetterfaster and to accomplish more.

If you want to reflect on the theme in the poster or place it in your workplace for contemplation and discussion, simply send me an email to receive an email of it as a high resolution image.

Email me at Scott@SquareWheels.com,

 

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 

Square Wheels® are a registered trademark of Performance Management Company
LEGO® is a registered trademark of the The LEGO® Group®

Too Busy and Somewhat Disengaged – an illustration of workplace reality

For the past 25 years, we have been playing with various Square Wheel® images around people and performance. And a number of people, including myself, have commented on Hakan Forss’ reframe of the Square Wheels theme into LEGO. His works were what actually got me moving from the line art that we have been using since 1993 into representing scenes and situations with LEGO characters.

Joan was playing with a new newsletter and we just took a bunch of new pictures. I then imported into powerpoint to add some conversational bubbles and we now have two versions around the workplace issues of being both too busy and somewhat distanced from reality.

For many wagon pullers, they work hard but are not always connected to the work at hand.

YOUR thoughts on which illustration you like best would be neat to see. Joan says I say, “Really?” too much, to which I generally say, “Really?”

Too busy to improve the Square Wheels

And my more preferred version, which in my view of things, represents a pretty common reality about thing seem to work in most organizations:

Really too busy to improve the Square Wheels

Which of these do YOU like more? 

And how might this really reflect reality in your workplace?

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

See the powerful new teambuilding game, The Collaboration Journey Challenge

You can reach Scott at scott@squarewheels.com
 See his poems and performance haiku poems at www.poemsontheworkplace.com

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO® Group®

 

People, Performance, and Robotics – Let’s focus on PEOPLE!

Thoughts on getting things done as we see more and more use of artificial intelligence in more and more workplaces…

Square Wheels, People, Performance and Artificial Intelligence

If you have not read the thoughts of Geoff Colvin on the rapid rise of workplace robotics and the impacts on people and jobs, you need to do so because it generates some interesting ideas. Fortune magazine had a nicely done adaptation from his book, Humans are Underrated, and the information is really thought-provoking.

Robots are replacing people in a lot of jobs. At a lunch social get-together recently, a woman introduced herself and talked about finishing school and working as a pharmacist at one of the Walmart stores. Good job and apparently reasonably well-paying. But as we discussed what her work actually entailed, she was essentially counting pills and putting them in bottles labeled by the computer. And while she said that her special competencies included being able to talk about the medication and its interactions with other drugs, it is the computer that is generating the paper documents inserted into the order.

All I could think of was the way my Medicare Drug Plan fulfillment company did all that with an automated phone call and a computer printout showing the specifics of my simple prescription and the included cautions about use.

Watson, the intelligent system, runs The Weather Channel and is increasingly used in medical diagnostics, since it can scan the millions of published articles and databases and do a lot better intuitive investigative work on diagnosis than any team of physicians could possibly do. Computers are now complex thinking machines — even Siri on my iPhone is pretty amazing at intuiting and then learning the kinds of questions I ask and the information I need, getting better and better over time as it learns.

This trend toward “artificial intelligence” is both exponential in nature as well as inexorable. Many of the “sports stories” we read are done by computers taking information and generating the article — there are no humans involved other than in some of the data collection.

I took two MOOCs, one on designing online learning courses using Moodle and one on blended learning techniques. Basically, college professors and trainers are learning to teach over computer rather than doing it in a classroom. Many of my training materials will be delivered in an interactive, collaborative online way, rather than someone standing up in front of a group somewhere.

We have a neat little online training course focused on facilitation skills for supervisors, teaching how to use our images and metaphors to involve and engage people. Cheap! And really effective.

So, the question becomes what tasks and activities can people continue to do, with the assistance of these computing machines and this newfound intelligence? Where will people continue to be important for production and performance?

The most common job these days is truck driver — there are about 2.9 million people moving trucks from one place to another and getting paid for their efforts. But rapid advancement in “self-driving” is finding that machines may be better at inputting data and making decisions than people. They respond faster, have better sensory input, process information a lot more effectively and they do not get drunk or distracted by kids in the back seat or pretty girls or handsome guys on the sidewalk. They can share data and make predictions and basically operate a lot more efficiently. And we are just beginning to use this technology; it will get better and better and will be totally different in 10 years than it is right now — and right now, it is pretty good, with a LOT fewer accidents by the bots per million miles driven than by humans, by far.

When do we let computers do the surgical interventions on people rather than human doctors, who are subject to nervous movement and distractions and who do not – even now – have anything like the control of small movements that can be accomplished with robotics? They can perform with precision and can work 24 hours a day.

Where is human judgement going to be more valuable than that of the computer information processing on the data that is collected?

Colvin focuses on the key issue of empathy.

Maybe our training and organizational development activities need to focus a lot more on that kind of social interaction quality?

Me, I am going to continue to work in the areas impacting PEOPLE and their performance, working on teamwork, collaboration, engagement and innovation and other human factors and using my teambuilding games and my LEGO and line art Square Wheels themes. Go Play!

We will use learning technologies to make the materials more accessible and to deliver some of the training, such as our plans with our basic supervisor facilitation training using the cartoons to generate ideas and involvement. I want to improve the quality of the interactions between people as a way of improving performance and even generating more workplace happiness.

As Colvin says, “Being a great performer is becoming less about what you know and more about what you’re like.”

Interesting stuff,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO® Group®

 

Employee Engagement is OVER? Maybe that is a good thing!

An email from Mercer/Sirota today was headlined, “Employee Engagement is so over! Ok, maybe not quite” and I was somewhat thrilled by that statement and the recognition of a new reality.

I say this because for so many managers, the term “employee engagement” really translated into, “doing a survey and then having to do something about that survey to show my compliance with what the leadership wants.”

It was NOT about really improving motivation or impacting ownership or increasing innovation. The “Corporate Employee Engagement Initiatives” all seemed more like HR’s requirement to focus on employee retention and holding managers somewhat accountable for something over which they had only modest control.

Many BILLIONS of dollars have been spent, with most of that on doing extensive annual or even bi-annual all-employee surveys and then having senior managers meet or retreat to discuss the results, make some plans to do something or other, and lastly about how to hold people accountable. (Does this feel like a positive environment yet?)

And, if one looks at 25 years of RESULTS from the above efforts, we continued to find, year after year, that very little changed. Engagement sucks, and it is not because the surveys were bad (they had incredible construct and face validity) or that the planning meetings and measurement systems were faulty.

They failed because they never really got honest and sincere buy-in of the supervisors and their managers to make honest impacts on the workers. There was never any real trust in these efforts from worker to supervisor or even supervisor to manager. (Other surveys show that clearly.)

My thought is that the ONLY thing that is going to work to make real impacts on active involvement and the generation of ownership in the workplace is some Disruptive Engagement. Only when the supervisors have some confidence in their facilitation skills and see some flexibility and choice within their jobs will they really feel they are allowed to try to do something differently.

Disruptive Engagement generates motivation and active involvement

This is NOT about that myth of “empowering” the supervisors, because one person simply cannot empower another person to do anything.
I cannot empower you and you cannot empower me;
nobody can actually empower anybody! 

What it is about DIS-UN- empowerment, the removal of the roadblocks and systems / processes that prevent action.  Most managers pretty much KNOW they are not empowered to act or make changes, something which will only change when their perceived risk is decreased and their roadblocks are removed.

So, it will be a good thing when we stop wasting all that time and money on the measurement of something that maybe should not be measured. It takes money and time away from doing more constructive and effective things. I will not be sorry to see the “Industry of Engagement” go away and be replaced by a focus on generating active involvement and improved communications between workers and managers.

If you put a gun to their heads, the supervisors could choose to do things differently — heck, if you removed the gun that many feel is already pointed at their heads, they would probably choose to do things differently! Most of them do not really want to work in adversarial business environments.

The managers should be the motivators. The good news is that some really are and really do a great job of involving and engaging their people for real workplace improvement. But this is not done through a survey and is often done away from one. Active involvement is tough to really measure; you know it when you see it and some managers simply do a better job, day in and day out, of communicating with their people.

So, let’s maybe try to do more of that?

Let’s begin to make some different choices as to how we actively involve and engage our workers and our supervisors in the workplace,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

See the powerful new teambuilding game, The Collaboration Journey Challenge

You can reach Scott at scott@squarewheels.com
 See his poems and performance haiku poems at www.poemsontheworkplace.com

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO® Group®

 

 

Round Wheels of Today are the Square Wheels of Tomorrow – Thoughts on Continuous Continuous Improvement

Simple thoughts on how things really work in most organizations, set up as a haiku:
In any work environment, leaders (aka wagon pullers) often lose track of what is happening at the back of their wagons.They are insulated and often isolated and it is important to remember that,
“A desk is a dangerous place from which to view the world.”
(John LeCarre)
Similarly, workers (at any level of the organizational hierarchy) will lose sight of the missions and visions and become less aligned to goals and expectations. They simply will not have the current leadership vision of where they are going and what lies ahead of them.
“If you don’t know where you are going, any path will get you there.”
(Lewis Carroll)
Here is a Dr. Seuss-style poem on The View at the Front and the Back and the issues of alignment and motivation:
Dr. Seuss poem on employee motivation and vision
Periodically checking in and talking about issues and opportunities is useful as well as motivational. Having smart management systems with clear expectations and solid feedback systems are critical, but so are occasional alignment conversations, because that view at the back is very different than the wagon puller‘s view at the front.
When it comes to productivity improvement and innovation, the ideas are also pretty straightforward. The Round Wheels of Today will, inevitably, become The Square Wheels of Tomorrow. There is a need for continuous continuous improvement of systems and processes and how people are managing roadblocks and new ideas. Thus, the necessity to step back from the wagon on occasion to see what new ideas should be implemented.
 
The exemplary performers in any organization are essentially using Round Wheels in a world of Square Wheel Wagons. They simply do things differently. And they can share those best practices with their peers, improving group performance. But the group has to feel involved and engaged, because:
“Nobody ever washes a rental car.”
(Scott Simmerman)
So, we will encourage you to work to better involve and engage and align your people, at any level of the organization, to shared goals and expectations and to focus on the reality that they all have ideas that can be implemented to improve organizational results.
Our last haiku and recommendations thus looks like this:
haiku on performance improvement and engagement
People WANT to be involved and engaged and feel part of the team, they want results of the group and their personal contributions to be appreciated. Square Wheels is a very simple approach to involving and engaging people and focusing them on things that can and should be improved.
PMC offers an online training program at The Square Wheels Project and also a stand-along toolkit of powerpoints, handouts and instructions, something we call the Stupidly Simple Square Wheels Facilitation Toolkit.
Please also note that we are also sharing reprintable posters of these scenes and frameworks for free through our poems blog and newsletter.

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

See the powerful new Square Wheels LEGO teambuilding game,
The Collaboration Journey Challenge

You can reach Scott at scott@squarewheels.com
 See his poems and performance haiku poems at www.poemsontheworkplace.com

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO® Group®

 

Innovation, Motivation and Supervisory Facilitation – The Square Wheels Project

There are plenty of good tools out there for generating new ideas and momentum about innovating in the workplace. We want more innovation and engagement but we seemingly do little to generate it. Workers work and supervisors supervise and we have little in the way of stimulating thought and implementing better workplace improvement processes.

Surveys continue to indicate that people feel they are too busy and that their organizations do not support risk-taking, thus they are dis-empowered to even implement proven best practices.

Square Wheels too busy to improve

The reality is that we DO operate on Square Wheels® and there are a wide variety of Round Wheels available for implementation in ANY workplace. What is required is some time to consider possibilities and some motivation to try to do things differently, what I term #morebetterfaster.

And I would like to think that our Stupidly Simple Square Wheels® engagement approach is one of the best ones for generating a discussion of issues and opportunities. You share an image, have tabletops discuss their perceptions, link to your workplace and focus on selecting Square Wheels to address and Round Wheels to implement. The discussion smokes out all sorts of things and allows for the top performers to share some of their best practices for getting things done. The ownership-involvement is also a powerful tool to help implementation and followup.

In our approach, which is readily facilitated by the managers, we set the situation that the people are pushing the wagon with Square Wheels and the cargo represent better ideas for improving the journey. Square Wheels represent the thing as they work now, with the idea that they DO work but do not work smoothly. Round Wheels already exist, so it is more about implementation than invention.

Square Wheels performance improvement tools

There are all sorts of linkages and it is really easy to facilitate a discussion of real workplace issues and opportunities. It opens mental doors and windows to allow the fresh air of performance improvement discussions.

In addition to the toolkit, we also developed a very simple and very inexpensive facilitation skills training program to teach supervisors and managers how to facilitate discussions and to involve and engage people for workplace improvement purposes. It all comes together at The Square Wheels Project.

My newest thought for how to illustrate the benefits looks like this:

Brains, Square Wheels and Round Wheels, an image by Scott Simmerman

Our goal is to get people to step back from their wagons and look for new or different or better ideas to make improvements. Perspective is a key to choosing to do things differently. And once people identify and label something as a Square Wheel, they are driven to find the round wheel to fix it. You can also think of it as Disruptive Engagement, since it all happens at the front-line levels of an organization, away from the controlling influences of HR and senior management.

Your thoughts on this simple process would be great! You can also check us out at TSWP to see how we are rolling all this forward. These images and the approach are a truly effective as a tool for organizational improvement, coaching and simple innovation, created

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

See the powerful new teambuilding game, The Collaboration Journey Challenge

You can reach Scott at scott@squarewheels.com
 See his poems and performance haiku poems at www.poemsontheworkplace.com

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO® Group®

 

Breaking Down Workplace Roadblocks for Increased Productivity and Happiness

If you’re a manager or supervisor, you can easily dis-un-empower yourself and the people you work with and easily gain new perspectives and successful outcomes for dealing with perceived workplace roadblocks — those things that hinder our production or completion of jobs/tasks.

Our Managing Workplace Roadblocks Toolkit is designed around an easily communicated Roadblocks Management Model that categorizes roadblocks into 4 types and shares strategy for dealing with each.

This Toolkit is a great coaching tool and works elegantly in a team setting. Along with introducing the Roadblocks Management  Model, the idea is that some people are better roadblocks managers than others and when they are given the opportunity to share their exemplary strategies for managing their roadblocks, the likelihood increases that others will become more adept and confident with managing their own.

We include facilitation tips and all the resources you need to actively involve and engage your people in workplace improvement.

This complete Toolkit is $49.95 and contains:
  • Leader’s Overview and Guide
  • Roadblocks Management Model
  • Presentation PowerPoint
  • Handouts and Worksheets for Participants
  • Other Pertinent Articles and Slides

Lead people to better success with the Managing Workplace Roadblocks Toolkit that works to increase productivity, workplace happiness and personal satisfaction as people learn how to better manage roadblocks hampering their successes.

You might also find this article on Positive Disruptive Engagement to be related, relevant and interesting:

AND, like all of our other products, you can contact me directly if you desire to chat about issues and opportunities,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

See the powerful new teambuilding game, The Collaboration Journey Challenge

You can reach Scott at scott@squarewheels.com
 See his poems and performance haiku poems at www.poemsontheworkplace.com

Learn more about Scott at his LinkedIn site.

 

Servant Leadership and The Search for The Lost Dutchman’s Gold Mine – ideas for owners

We have a great global network of people who own and deliver our Lost Dutchman teambuilding exercise as well as tens of thousands of managers and leaders who have been through the game and understand what the basic themes and anchors represent. If you want to see a bit more about Servant Leadership and links to the exercise, read on, and apologies if some aspects of this do not make sense, since our primary audience are those experienced with the simulation. This post is about how we are altering the basic design to better link to servant leadership development and organizational cultural change.

The goal of this post is to share some of the thinking we are doing around the simple reframing of the simulation to mesh better with implementing Servant Leadership / Selfless Leadership behaviors. The theme is about involving and engaging people to optimize everything!

Let’s start here with a basic understanding about what we are doing:

Our focus is on breaking the old “command and control” leadership model and causing real reflection and change in leadership behavior. The Lost Dutchman game models seamless game facilitation behaviors and allows us to discuss game behaviors in the context of workplace collaboration and the optimization of results. This careful reframing of the basic Dutchman delivery will focus on meshing selfless leadership into team building training to generate real changes, to help leaders really understand the impacts of their behavior and choices on improving the performance of their people.

I will share some ideas and thoughts about using the Lost Dutchman game in a slightly different delivery mode, adding more collaboration, integrating delivery around the SL model more clearly, and providing ideas for better implementation of desired behaviors. This latter thought is obviously the most difficult; People will TALK about doing SL kinds of things, but then revert back to their regular behavior, the normal command and control model, if people let them. The idea is to build in more followup after the session to better install these behaviors into the culture.

Most of you know that talking about the behaviors comprising the Servant / Selfless Leadership model is pretty straightforward. The ideas are not rocket-science and the desired cultural beliefs are pretty straightforward, including:

  • General teamwork and trust among the teams
  • Understanding of normal competitiveness in the desire to collaborate
  • Collaboration as a driving force for teamwork and engagement
  • A focus on doing good works and shared success with accomplishments
  • The belief that helping others achieve their goals is important
  • Having a shared perspective and a compelling mission and goals
  • Aligned beliefs so that there is some Cognitive Dissonance about the normal kinds of extrinsic motivation and general disengagement
  • Selfless reflection and congruence on expectations and desired behaviors
  • Openness to new information and willingness to entertain new ideas; generally decreasing overall resistance
  • Disruptive bottoms-up, active dis-un-engagement and sharing of Best Practices between individuals and across departmental lines
  • Understanding of the operational culture and a focus on building a community and improving an organizational culture
  • Persuasion and recruitment to shared goals, rather than authority and control
The above are all great ideas, and few managers would disagree with items on the list as being important to their workplaces. Along these same lines, Dan Rockwell of the Leadership Freak blog shared these 15 praiseworthy behaviors:
  1. Honesty when mistakes are made.
  2. Receptiveness to negative feedback.
  3. Staying focused on tough issues while avoiding drama.
  4. Finishing. Notice when someone reaches a goal or completes a task.
  5. Positivity. When someone energizes others, notice it.
  6. Kindness.
  7. Trying again.
  8. Reaching high. The pursuit of excellence inspires.
  9. Going the extra mile.
  10. Taking action without being told.
  11. Strengths. “You are really good at … .”
  12. Positive impact. Notice how one person’s actions impact other people.
  13. Transparency. Be grateful when someone reveals their heart.
  14. Solution-finding.
  15. Sincerity.

Imagine that workplace! How would it feel to be working amongst people with those shared values and behaviors. How might it impact your personal growth and development if you really felt that the manager and the organization really cared for you? How might that workplace perform of you and teamwork among the people?

And note that there is a ripple effect of a leader demonstrating such behaviors. It can be a kind of pay-it-forward impact, generating a broader spread of such desired behaviors and allowing positive behaviors to pass through and making the workplace a better workplace.

My colleague Bob Jerus has framed things with a great model that we are working to better integrate into our LDGM-SL Delivery Framework:

A model for Servant Leadership implementationSo, how to we get there from here?

The Introduction to the LDGM exercise is easily modified to add SL themes and ideas. Plus there are ways to alter the workshop design, in general from a pre-workshop and post-workshop perspective.

Colleague Scott Knutson has been using a pre-course reading assignment about SL and key leadership behaviors that can be seen within his organization. The idea is to make these basic themes clear and understandable. He and I will write more on this and share some specific ideas in a later blog.

Scott also posts “posters” on these key themes around the room as reminders. And, we are altering the actual Introduction itself to carry some of these ideas; that is a work in progress. The basic idea is to minimize surprise and to prompt players to consider using these themes in their play of the exercise.

My suggestion is that we also use the Assay Office Version of The Mine Video within the play. I explain this change to the basic strategic planning metaphor in a blog. The initial idea was a “high profitability” version of play but the adding of an extra ounce of gold availability when mining if tabletops improve their sharing of information and resources is a powerful addition to the play of this LDGM-SL version. The teams can choose to collaborate and we can measure and show that choice in our debriefing.

Since we make all these SL themes and possibilities for choice available to the players, it is very interesting that most simply choose to do the more normal kinds of competitive behaviors, working well with their own tabletops but not collaborating effectively with the others. The competition is measurably shown to sub-optimize results in the debriefing, also. Dutchman does a wonderful job of generating those behavior gaps and causing really solid discussions about what they should be doing differently to improve their actual leadership performance and results. And using this Assay Office framework simply makes these gaps even more evident.

The impacts of improving collaboration and having more of those selfless behaviors noted by Dan (above) show themselves clearly as performance improvement opportunities. The elegance of LDGM is how cleanly we measure results and the optimizing impacts collaboration and resource sharing can have; it seems pretty unique to our design.

What other changes are possible in the normal design of LDGM that can add to the SL model?

The exercise is designed as, “twenty days of two minutes each.” That sets up play as roughly a 40 minutes of delivery time. But the reality is that the last 6 days are simply spent returning to home – there is no challenge and the last 10 minutes are simply an ending of play. So, the question was about optimizing the discussion and minimizing wasted time. The answer was a third Arctic Blast!

Given the overall design and the “limited but sufficient resources” that we give to tabletops, a third Arctic Blast would generally kill off all the teams. THAT would certainly stop play, right? So, if we showed that third Blast, we could then stop the game. We could also very accurately project final results of all teams and the group overall, showing them how things would end if they kept doing what they were doing.

So, why not end the game, show them how they would have done and then use that time to reframe their choices, change their competition to collaboration, share the information available and redistribute resources so that results were optimized and so they could see the actual impacts of more of the SL behaviors on the group, culturally and measurably.

At this point, we will help the players “do the numbers,” giving them coaching and the job aids needed to help them calculate new results based on the changes they can make. We can ask them the questions necessary to alter their culture.

  • How many tabletops have the $30 Spare Tires and could use more Supplies and Fuel ($20 and $20, respectively)?
  • How many unused Tents and Batteries are there? ($10 and $10)
  • How many Cave Cards will not be used and that can be shared?
  • How many Turbochargers are not being used? Which teams do not have Turbos?
  • How much more Gold can be mined if more teams had more resources?
  • Given that Rule Number One of the Expedition Leader is that, “they are always right,” what do you need them to do to assist you in generating improved results?

We are working on how to design this new game ending so as to mesh optimally with our SL viewpoint, to get the teams at all the tabletops to optimize collaboration and generate more of the SL desired behaviors. From those choices made and the overall desired outcomes, we envision some of our discussions to focus along these lines:

Servant Leadership Debriefing Ideas for The Search for The Lost Dutchman's Gold Mine teambuilding

Lastly, we are designing activities to followup on these key themes and the choices and commitments that the individual players will make about what they will try to do differently after the workshop. There are any number of design features for improving followup using our Gold Cards, twitter hashtags, etc. Designing small implementation work teams as part of the debriefing and post-workshop planning for culture change is pretty straightforward.

There are a variety of things that individuals can do to earn their White Hats.

Let me add one last thought. A new book by Stanford Graduate School of Business professor, Jeffrey Pfeffer, is sure to generate some discussion about leadership and oganizations. Dying for a Paycheck, published by HarperBusiness and released on March 20, maps a range of ills in the modern workplace — and how these workplace environments are literally killing people. There is an interesting overview by Dylan Walsh at
https://www.gsb.stanford.edu/insights/workplace-killing-people-nobody-cares .

Expect more on how using The Search for The Lost Dutchman’s Gold Mine can be linked to workplace improvement as things roll forward. We are focused on generating selfless, collaborative, engaging and empowering workplaces,

The Search for The Lost Dutchman's Gold Mine uses LEGO Scenes for energy and engagement

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

You can reach Scott at scott@squarewheels.com
Connect with Scott on Google+

Learn more about Scott at his LinkedIn site.

 

Building Leadership Skills and Being Successful

As we build more tie-ins from our teambuilding games into the themes of Selfless Leadership (which I much prefer as a framework more than the more common Servant Leadership label), I have been reading and thinking a lot more about leadership skills and the notion of improving people and performance.

So many things lead to the same conclusion about personal effectiveness, that being better able to involve and engage people in their personal growth and to be able to align them with workplace goals and objectives improves impact. Those are the natural precursors to improving teamwork and impacting results.

One interesting article was Zdravko Cvijetic’s in Medium that discussed 25 essential leadership skills — it started with the metaphor of playing Super Mario and the key behavior of gathering “mushrooms” to help you grow and excel. While that mushroom metaphor reminds me of the old, “Keep them in the dark and throw a lot of “fertilizer” on them” framework of command and control, his thought about gathering more skills to improve impacts is certainly an effective anchor point.

I would encourage you to read his post and to select a few things to work on. As I did, it reinforced my notion that communications with others and the idea of framing better goals and expectations is a solid one for managers. It also reinforced my thoughts about generating better workplace collaboration and teamwork around those shared goals and expectations and the reality that changing the language of the workplace is a simple way to generate improvement.

At PMC, we play with LEGO and images and metaphors as simple tools to generate active involvement and engagement, to get people talking about issues and opportunities. This was one of my reactions to the Cvijetic article, that these tools and related language can become one of those tools for success. Asking people for their ideas is what generates perspective, innovation and active involvement.

Image on perspective and innovation

And being able to generate active personal involvement is a key to generating intrinsic motivation, because we all know that,

“Nobody ever washes a rental car.”

Ownership is a key feature of motivation and being better able to generate that active engagement is one of the key leadership skills for today’s workplace. Plus, the skill in gaining personal perspective and generate a team initiative to implement improvements is valuable.

Lost Dutchman Gold Mine teambuilding theme

•  You can purchase a simple Square Wheels toolkit that teaches engagement skills here, cheap! Click on the link.

•  Or, you can take our 30-minute online course in facilitation skills and also download the materials to lead conversations about improvements. Click on the link to see the course overview.

Regardless, the issue about replacing the Square Wheels® is a solid one. There are lots of them out there, working as they thump and bump along, that could and should be replaced.

The Square Wheels Project Round Wheels

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools focused on people and performance. Managing Partner of Performance Management Company since 1984, he is a globally experienced presenter and consultant.

You can reach Scott at scott@squarewheels.comRead Scott’s blogging on people and performance improvement

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO® Group®

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