Ideas on People and Performance, Team Building, Motivation and Innovation

Category: team motivation Page 1 of 6

Why is “Lost Dutchman” such a great team building exercise?

Active involvement generates ownership, and it is generally true that

Nobody ever washes a rental car.

So, if you are looking to generate commitment to change and to have better alignment to shared goals and a higher level of collaboration among work teams and departments, then it makes sense to use a business simulation to drive organizational improvement, right? And, we are not talking about some lightweight team bonding kind of activity that has little or no real connection to the workplace or that will have no measurable impact.

The Search for The Lost Dutchman’s Gold Mine was first released back in 1993 and since that time, it has proven itself to be one of the very best team building exercises in the world. Unlike so many other “team building activities” out there that are fun and interesting but that do not link well to organizational development and real change, the Dutchman game focuses on measured results and rewards the tabletops for planning and executing actions connected to optimizing impacts.

Tabletop teams can choose to gather information or collaborate with other teams and share resources and do the front-end work that leads to optimal outcomes. Or, they can choose to compete and work on their own. (Which of these would generate the best outcome in your organization?)

The design of the game is elegant and the behaviors that are generated are seen to reflect the actual operating cultures of the organization. The introduction, planning and play take less than two hours, leading to powerful and realistic debriefing discussions focused on actual issues and opportunities.

Game materials are sold at a one-time cost, with no required train-the-trainer or certification or annual licensing, making it a great package to incorporate into on-boarding kinds of events or for integration into leadership development or management training opportunities.

Plus, it is a really great exercise for events needing to get people talking about best practices or other kinds of approaches to optimize and implement organizational improvements.

Contact us if you would like more information. We have users of the simulation working on themes of strategy implementation, innovation and workplace creativity, selfless leadership and a wide variety of different kinds of developmental work.

Dutchman is but one of the amazing active experiential learning tools supported by me,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.

 

You can reach Scott at scott@squarewheels.com
 Learn more about Scott at his LinkedIn site.

 

The Contagion of Desired Behaviors – Some thoughts on Collaboration and Leadership

Workplace behaviors can be contagious, which can be a highly useful thing as we try to change organizational cultures. And this can be directly emphasized and supported when the leadership aligns those desired behaviors to the organization’s goals and objectives in an exercise such as The Search for The Lost Dutchman’s Gold Mine.


A survey of 2000 employees by ILM revealed that nearly three-quarters of U.K. professionals emulate attributes seen in their colleagues, with roughly 20% improving communications and 10% on problem solving, both behaviors that align nicely with improving teamwork and collaboration.

If we can generate improved leadership and collaborative behaviors within a workshop setting and anchor those behaviors to organizational expectations, we are more likely to change those behaviors over time in the workplace, especially if those desired behaviors occur more frequently among the leadership team. If we can get increased collaboration, and discuss why such behavior is a contributor to an improved organizational culture, we are more likely to generate changes in behavior that are congruent with those discussions.

Surprisingly, the researchers reported that people are not influenced by traditional hierarchies when it comes to who they emulate, with almost half (49%) of respondents revealed they replicate behaviors from people across their organization. And a similar number (46%) say they copy behaviors from people of all levels of seniority, even their peers. So, building a cross-functional and more collaborative team and leadership structure can contribute to this modeling.

“One of the key things we found from the research is that employees don’t just copy senior people, they copy their colleagues,” remarked John Williams, director of digital strategy for ILM. “We recognize that leadership doesn’t just happen at the top of the organization. It permeates throughout an organization. If people are learning behaviors from colleagues and seeing their colleagues getting ahead and those behaviors aren’t great, then they will copy those behaviors.”

John Yates, Group Director at ILM, commented: “People are looking to their colleagues to demonstrate how they can work effectively, particularly when it comes to facing up to challenges in the workplace. Whilst it’s inspiring to see that professionals are motivated by those around them, it can also be dangerous, as people indiscriminately adopt the behaviors of others regardless of experience or expertise.”

Despite the prevalence of U.K. workers learning by example from their colleagues, the research found that most employees (58%) would prefer more formal training and development when it comes to acquiring new skills and capabilities. Driving such desired collaborative and motivational behaviors from a team building workshop like The Search for The Lost Dutchman’s Gold Mine simply makes good sense when it comes to generating improved teamwork and optimizing results. It is also something that can be run inexpensively at all levels of an organization to communicate missions, goals and expectations.

ILM researchers also noted that bad behaviors can also be emulated and spread within an organization, which is why an effective workshop focused on organizational improvement simply makes good sense. You can define desired goals and objectives and clearly discuss and support the desired behaviors that will lead toward those goals. You can refine expectations and develop peer support for the changes. You can focus on implementing change and improvement.

The Search for The Lost Dutchman's Gold Mine is about team building and collaboration

We are in our 25th year of selling and supporting Dutchman and we encourage you to reach out to us should an exercise such as this could support your organizational development initiatives.


For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

You can reach Scott at scott@squarewheels.com
Connect with Scott on Google+

Learn more about Scott at his LinkedIn site.

 (from Forbes Magazine article by Karen Higgeinbottom: https://www.forbes.com/sites/karenhigginbottom/2017/10/03/the-dangers-of-contagious-leadership-behaviors/ )

 

If not you, WHO? If not now, WHEN?

If not you, WHO?
If not now, WHEN?

I love that short little quote about personal accountability and action. Of course, we can always wait for someone else or we can simply choose to wait, which tends to be the most common response of people to opportunities. Lots of statistics point to the small numbers of “early adapters” of new programs or organizational change efforts while the bulk of managers simply sit and watch to see the results.

But, if things are going to change, someone needs to make them change.

If it is to be, it is up to me!

Otherwise, things will just roll like they have always rolled., which in my view of the world tends to look like this:

Square Wheels One by Scott Simmerman at Performance Management Company

Things tend to roll along like they always have and why not. Things stay the same unless they change… And the continuous un-engagement of the wagon pushers is no surprise, since their view of the future tends to be, “boards and hands.”

Most wagon pulling leaders work hard, pulling the wagon and trusting that the measurements and expectations and performance appraisal mechanisms will insure that the people at the back are pushing instead of pulling. After all, what choice do they have? So, they simply keep pulling, hoping that things will always be okay.

But let’s challenge these assumptions. Let’s assume that day after day, month after month, year after year, all this gets really old and somewhat de-motivating. New hires become dis-engaged over about 6 months and regress to the average enthusiasm of the other workers even as their skill levels increase. And, the good workers will tend to blame their wagon pullers for a lot of the communications issues.

How bad is it? I share some stats in my post of a few days ago (here) but two that stand out are these:

• 35% of US workers would forgo a raise to see their boss fired.
• 3 of 4 workers say that their boss is the worst / most stressful part of the job.

This all begs the question of what might be done differently to generate improvements, basically, The Who and The When.

DDI recently shared some statistics that suggested only 11% of supervisors get management training. So, we can guess that support for skill development will not be coming soon from Training and Development / HR. Nothing new there… They simply have other priorities.

The reality is that people will continue to come into the workplace dragging. And if nothing changes, nothing changes. They are, for the most part (70%), un-engaged, un-enthused and un-involved, and the best predictor of the future is the past.

Spring Forward Monday should be engaging and motivating

So, who other than their supervisor can change things? How can that supervisor become a Draggin’ Slayer and choose to do things that might DIS-un-engage them and generate some active involvement around identifying the Square Wheels® that exist and the Round Wheels we always find inside the wagon?

Draggin' Slayer - What are some Square Wheels by Scott Simmerman

Which, when facilitated with active questioning and group involvement, can begin to break the ice around communicating about issues and opportunities. It is NOT instantaneous in some workgroups where there is hostility of a lack of trust, but it DOES work if we keep asking questions and responding positively to the initial ideas. The process itself is pretty bombproof.

Draggin Slayer Active Involvement Square Wheels LEGO by Scott Simmerman

Having been around corporations and other businesses for 35 years, I actually see NO real solution to the issues we face in motivating and involving workers other than through the direct actions of supervisors.

Operations have always been this way; exemplary performers doing things differently than everyone else and exemplary supervisors choosing to defend their top performers from “corporate bureaucracy” — and simply managing people better. The best managers have always gotten people talking about Square Wheels and playing with Round Wheel ideas for improvement.

Let's implement Round Wheels by Scott Simmerman

We simply cannot go #morebetterfaster if we continue to do the same things the same way and wait for help from above. It just is not going to happen! Our better managers ask questions and solicit ideas from their people, generating motivation and innovation. You simply cannot drive this from a tops-down approach since you can never reach the people who are doing the work.

Square Wheels Draggin Slayer Getting Motivation by Scott Simmerman

If you can share a more effective or impactful approach to involving and engaging people in the workplace, why not contribute a comment? Workers DO have ideas about improving their workplace and impacting quality and productivity. Working together can foster teamwork and peer support and many of the other intrinsically motivating aspects linked to accomplishments.

Building communications and trust between workers and managers is an important factor in employee retention and skill development and cascades into innovation and service quality and customer retention.

We offer a SIMPLE toolkit for facilitation skills development at The Square Wheels Project. For a tiny bit of money, supervisors can gain access to an online course and also the powerpoint and handout sheets needed to have a productive and engaging meeting (or meetings, actually) with their people about issues and opportunities for workplace improvement.

The Square Wheels Project marketing logo for facilitation skills

If we can encourage our supervisors and managers to think differently and go off on their own paths to improving involvement and engagement and motivation of their people, is there really any downside? I guess you could call this empowerment. But how else are we going to take advantage of our human capital and go #morebetterfaster? The managers should be the motivators.

Share your thoughts and reactions,

 

For the FUN of It!

Scott Simmerman 2016Dr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

One of the best teambuilding exercises in the world, as rated by his users, is The Search for The Lost Dutchman’s Gold Mine, which focuses on leadership, collaboration, alignment and focuses on implementing the collective performance optimization ideas.

Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/

Square Wheels® is a registered trademark of Performance Management Company
LEGO® is a trademark of The LEGO Group

Engagement – Think Local, Act Local

I was reading an article on adapting things like HomeKit and Echo into the way people interact with their homes. Alexa is pretty cool, but there are issues around its inability to recognize voices and there have been instances of voices on TV actually telling the system to order products online and the reality that a burglar could simply tell the system to turn off security alarms. The point that author Seyi Fabode was making was that one of our most basic needs is for security and safety, both at home and in the workplace where so many of us spend so much time and emotional energy.

MY thinking about his thinking was framed around a workshop I attended by Brad Thomas with my local ATD group yesterday morning. Brad was focusing on the implementation of full-company engagement systems and his excellent talk was anchored somewhat to these local issues but mainly focused on the corporate commitment to generating and acting on large amounts of employee feedback to frame up issues and opportunities.

In that Big Picture Corporate Model, things needed to cascade down from the top and that HR departments had to rethink how they focused so that they could actually bring human resource capital into play for their operational counterparts, that they could not simply remain the paper pushers they are in so many places. HR needed a seat at the corporate boardroom table to focus on the people side of improvement initiatives. It seems like an awful amount of senior management engagement and systemic change was a requirement before ANY actions could occur.

And when you have, as I once did, senior executives out there saying (or believing) things like this about people / engagement / involvement and being actively working to generate innovative ideas:

“That’s like asking the vegetables how to design a refrigerator,”

you pretty much KNOW that you are not going to be successful working from the tops downward forward. (And, yes, there are senior managers who could not care less about employee involvement and ideas — we seem to have one in the White House if you need an example.)

These two things clanged for me about an hour ago. Big Corporate Solutions trying to solve the issues of the worker / supervisor interface. What could possibly go wrong? Well, as results seem to consistently show, pretty much everything… Overall, statistics seem to show that OD things look pretty much like this:

Corporate engagement programs don't work well

From this month’s issue of Workforce magazine (3/17), Rick Bell shared some  statistics and anchor points. Supervisors clearly improve their leadership and engagement skills. Some tops-down corporate program to improve overall engagement will simply not get traction:

• 35% of US workers would forgo a raise to see their boss fired

• 44% of employees say they have been emotionally or physically abused by a supervisor

• 3 of 4 workers say that their boss is the worst / most stressful part of the job

Other statistics supporting the idea of local control / local influence include:

• “Communication and connection are the cornerstone of relationships – a quarter to a third of employees believe their managers seldom or never listen to them, understand their issues, seek their input and ideas, or help them to resolve the issues and challenges they face. This persistent gap presents both a challenge and an opportunity to leaders and managers.” (Leadership Management Australasia’s LMA survey, April 2016)

• Only about 1 in 3 US managers are engaged in their jobs, and about 1 in 7 are actively DISENGAGED. Employees who are supervised by highly engaged managers are 59% more likely to be engaged than those supervised by actively disengaged managers. (Gallup)

Bell and others share these statistics, however, so there IS opportunity here if we can improve the interaction between workers and their managers. A short list of opportunities and benefits looks like this:

  • Managers are the Number 1 way that people feel supported by their organization
  • Managers influence 70% of the variance in employee engagement scores
  • Close to 60% of Americans say they would do a better job if they got along better with their boss
  • Close to 70% of those polled said they would be happier at work if they got along better with their boss, with the breakdown equal among men and women, but younger workers in their 20s and 30s were even higher (80%)
  • Over half (55%) of those polled, think they would be more successful in their career if they got along better with their boss
  • Only 4 in 10 of Americans will thank their boss on National Bosses Day with most believing that their boss wouldn’t care enough to bother
  • About 10% said they would use the day as an opportunity to talk to their boss and improve the relationship

——————————————–

Try this:

Have a conversation with someone who works in an organization and ask about how they feel they are being managed. I had two such conversations with people in my pool league two nights ago. Absolutely eye opening!

——————————————–

So, what IS a viable solution? Understand that the Big Corporate Improvement Program Initiatives seem doomed to fail unless organizations impact that supervisor / worker interface and make it more supporting and effective. And you can probably figure out that working to engage workers working for the 1 in 7 managers who are actively DIS-engaged within their own organization is simply a waste of money and resources.

Throw some mud at the wire fence!

Break away from the Big  Corporate Program Mentality and do some Guerilla Engagement. Give some of your better supervisors the tools they need to improve their effectiveness. Allow them to improve their interactions with their people and to improve their facilitation and involvement skills.

The Square Wheels Project is an online training program designed FOR SUPERVISORS who need some training and some tools to improve communications. The Spring Forward Monday Toolkit is a package of tools (handouts, powerpoints, posters and instructions) to give supervisors the framework for a series of meetings and implementation action plans for simple ideas for workplace improvement and innovation, to allow more teamwork and active involvement.

Square Wheels - How organizations really work Metaphor organizational improvement

The Square Wheels Project is not THE Solution to anything, but it does represent a most excellent alternative to the initiatives that are generally not working very well, a step forward in the effort to improve communications.

Square Wheels Project Draggin Slaying Supervisor

But some facilitation skills training can certainly help your managers to become better motivators and better leaders. Help them lead on-site workplace innovation and improvement initiatives at the very bottom-most layer of your organization, where most things are actually happening. Do things differently and let them lead!

Solve the small problems in simple ways, keeping a sense of safety and security in place with your supervisors feeling a minimal amount of risk for doing something differently. Look for some “small answers” to local issues and build things from the bottoms up. Make real improvements where you can, instead of looking for Big Answers from a distance.

Addendum: Since initially publishing these thoughts, I have begun to focus on a framework of Disruptive Engagement, which takes in much of this thinking and adds more data and rationale. You can find those blogs by clicking on the two images below.

Square Wheels by Scott Simmerman of Performance Management CompanyDisruptive Engagement and Radical Candor by Scott Simmerman

 

Our stupidly simple tools are designed help any manager get some really effective, performance-focused improvement conversations going using better facilitation skills and our metaphors, plus our online help and networking,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

You can reach Scott at scott@squarewheels.com
Connect with Scott on Google+

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group


The two newer blogs can be found by clicking on the links above or by going to:

Corporate Engagement Hasn’t Worked – Why not try Disruptive Engagement?

or

Radical Candor and Disruptive Engagement

 

Spring Forward Monday™ is March 13, 2017 – A Square Wheels® Solution

Okay, March 13 is a Monday. But it is also the Monday after Sunday morning’s loss of an hour’s sleep as we set the clocks ahead each Spring. AND, it will be one of the low productivity workdays, since you know people will be dragging. (How many do you think will go to bed an hour earlier on Saturday night? Plus, there are lots of statistics on the measured impacts!)

Spring Forward Monday should be engaging and motivatingSo, with most people dragging, and this to be a known problem, why not choose to do something differently? Why not recharge their batteries and increase involvement (known to be low in general) and motivation (generally low) and teamwork (sometimes very spotty) by having a meeting focused on their issues and their ideas for improvement?

Choose to be a Draggin’ Slayer. Seize The Day! Choose to focus on rebuilding some energy and gaining ideas for improvement.

Spring Forward Minday illustration on involvement by Scott SimmermanYou can probably expect some low energy from your people. But our experiences show that this will be short-lived as people get involved with the Square Wheels® metaphor as a vehicle to discuss issues and problems — and there are lots of Square Wheels out there! Simply talking about perceived Square Wheels will generate many Round Wheel solutions to make things roll more better faster.

Square Wheels is a metaphor to use on Spring Forward MondayPeople want to make improvements and people will work on teams to look at the ideas for improvement and offer ideas for implementation. It is just that they need the collective thinking of the group to really understand the issues more clearly and to better define some solutions.

Spring Forward Monday - A Square Wheels / Round Wheel opportunity for engagementAnd it is a fact that people are pretty good problem solvers, when they know that something IS a problem and they have perspective and resources and support. They can find solutions and if the solutions are their idea, they will be more motivated to implement those ideas. It is an issue of ownership and active involvement; you really cannot push them to make improvements you think are needed, since they resist your changes…

Nobody ever washes a rental car.

Square Wheels are designed by Scott Simmerman and are a tool for innovationSo, it is about choice. Your choice to simply continue to do things the same way or to involve and engage your people to look at things from different perspectives and define some issues and refine some ideas for workplace improvement. This kind of session can be held at the front-line worker level or even among the top management team, although workplace realities would suggest that the people pushing the wagon know a lot more about the realities and problems than the wagon pullers.

Most organizations do have the tendency to work like this and we will note that our experience proves that the Round Wheels are already in the wagon — those good ideas already exist. It is simply a matter of identification of the better ideas once the bad ones are recognized for what they are.

The reality is that the Square Wheels® actually DO work, they just do not work smoothly…

Square Wheels One is a metaphor for performance improvement by Scott Simmerman

Square Wheels® One is our main illustration about how things really work.

So, with that perception about how things really work, you can use your imagination to guess at what might be done differently. You can choose to be a Draggin’ Slayer on Spring Forward Monday™ or continue to let things thump and bump. You can choose to improve involvement and engagement by involving and engaging your people in a new vision of how things can roll to the goal.

People WANT to be involved. Even the ones that say they don’t will get involved and engaged, since they so-often complain about how things are working and this is the perfect venue for them to contribute! So choose to involve everyone. Let people make some better choices and own the process of implementing workplace improvement.

Square Wheels engagement on Spring Forward Monday by Performance Management CompanyIf we have gotten you interested, here are some simple resources. One is a 2-minute video overview of the whole idea.

Spring Forward Monday Video Overview of Square Wheels

You can also purchase a complete $25 toolkit to support your effort with our metaphors and materials. The package contains:

  • The Square Wheels One image
  • A Leader’s Guide for facilitating the session
  • Participant Worksheets/Handouts
  • A collection of Square Wheels Posters that can be used as anchors to the insights gained as the group rolls down the road.

Spring Forward Monday Square Wheels Toolkit for involvement and motivation

And, you can access The Square Wheels Project to complete a 30-minute optional course on facilitating workplace improvement through facilitation. It is a general course, but focused on our metaphors and worksheets. And it costs only $10 as we gain traction for our approach to organizational performance improvement and motivation of workplaces.

The Square Wheels Project is about facilitating engagment and improvement

We are working hard to make this simple tool available directly to supervisors and managers who need simple and effective tools for motivating their people. Doing this on Spring Forward Monday™ would be a nice touch, but doing one of these sessions any time would be impactful.

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

You can reach Scott at scott@squarewheels.com
Connect with Scott on Google+

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

Save

Save

Apparently, Employees are also People!

I was playing around with some of my flower pics on Saturday, wishing for Spring after weeding, composting and fertilizing the day lily garden. That got me to thinking that we need to do those same things in some workplaces (yeah, weeding, also). And then I thought to put up a flower post

Employee Growth by scott simmerman at The Square Wheels ProjectThen, I got to thinking about that first word and if it might be better if I made it more general and changed it to people, since it also applies to children and it did not have to be a workplace poster. So, I put up a “which one” image of both in Facebook and the resounding response was PEOPLE.

People agree that PEOPLE can grow and that employees are people, too.

People can grow if we help them - from The Square Wheels Project

Now, I wish that more organizations will make that simple realization and behave to better involve and engage them in alignment to goals and objectives and provide them with the feedback and support and teamwork that would allow them to grow and perform at a higher level. The data suggest that people are disengaged and often unmotivated. Extrinsic rewards are not driving high levels of overall performance and interdepartmental collaboration remains an oxymoron.

Supervisors are the fulcrum for changing behavior. HR and T&D simply cannot impact people who are doing the jobs at hand. We must improve supervisory skills and facilitating involvement is straightforward – Ask and Receive. But few supervisors seem to be listening, or even respecting their people based on many different surveys of attitudes and behaviors in the workplace.

Remember that the flower IS in there! (And so is a brain.)
So, give them some sunlight and some good soil and watch what happens!

Poster by Scott Simmerman of The Square Wheels Project

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

You can reach Scott at scott@squarewheels.com
Connect with Scott on Google+

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

The Square Wheels Project is an LMS designed to teach facilitation skills to supervisors, using the Square Wheels metaphor for organizational performance improvement. The theme is simple, Square Wheels describe how most organizations and most processes really work and the Round Wheels already exist, in that the people at the back have the hands-on experience with moving forward and know what can be changed and improved. The idea is to enable to conversations, which is what the short course is designed to accomplish.

Scott Simmerman's Square Wheels Project for Performance Manaagement

12 Great Strategic Board Games – by Joe Cole (with Scott Simmerman)

Entertainment is as important as work because it keeps your life balanced and in this manner you are able to work in a more effective way. In this modern technological world where we can find everything on our mobile screens – ranging from video games to social media services – sometimes we want to escape from the glittering mobile screens and demand something that is truly different. Most of us cannot even imagine that entertainment also exists outside our mobiles even if we want to play games, and these games are called board games. Board games are interesting and people still play these games because when you play board games, you take some time off from your mobile screens.

Guest blogger Joe Cole and I have collaborated to talk about our collection of what we think are 12 of the best strategic board games for business performance improvement.

Collaboration Journey game icon for teambuilding and Square Wheels

Collaboration Journey – a Square Wheels game

CJ comes in two versions, a simple and a complex one. In Simple CJ (CJ1), tabletops of 3 to 4 people plan a journey forward to collaborate and move through a series of constraints. While there can be a winner, the game is about getting ALL of the teams to move forward efficiently and effectively. Teams use dice to replace their Square Wheels with round ones so their wagons can roll faster. In Complex CJ (CJ2) teams must move their Wagon Pushers on and off wagons in order to gain round wheels in a fairly complex series of events. It is designed to take about 90 minutes to play and debrief.

Innovate & Implement – a Square Wheels Game

Innovate & Implement teambuilding game using Square Wheels

In I&I, teams speed around the game board gaining access to problems and using their resources to solve them. The idea is to collect all four round wheels so that they can implement change in their organizations. Training is an option, and the Trainer and the Manager chase teams around hoping to get them into the training class, while players tend to try to avoid that (just like they do in the workplace!). It is designed to take about 90 minutes to play and debrief. A speedy replay can also be used to demonstrate the effectiveness of practice and learning on quality of performance.

7 Wonders

It is a very interesting and strategic game which is also very easy to play. The game won’t take more than 30 minutes to complete one round, in case you are a busy person. The overall theme and gameplay are very simple, but you will have to learn the rules of the game first which are bit difficult and confusing, but as you play on, the rules become more and more obvious.

Coyote

It is a bluffing game and is very simple. 6 people can play the game at the same time, and one round won’t take longer than ten minutes. The game is based on numbers; each person carries a number on its head, and the only number he can’t see is his own. The game is not as linear as it seems because there are other puzzling cards like negatives, multipliers, and zeroes etc.

Battlestar Galactica

Battlestar Galactica is a very difficult and complex game when compared with the other board games, but its difficulty also makes it very interesting. If you have watched the TV series, then there won’t be any difficulty in playing it because the game truly captures the essence of the TV series. The real charm of the game is that it is a cooperative game, and in the game, two or more people aren’t on your side and you don’t know about it until they reveal themselves.

Balderdash

If you have played the game Dixit, then you will know the rules of Balderdash instantly because both games have almost the same rules. The main theme of the game is that one person reads a word from any card aloud, and all the other members are asked to write the mock definitions of the word. The person who has announced the word then reads all the mock definitions aloud including the original one.

Smallworld

This game is all about tactics, if you play tactically you win; the game is as simple as that. All you have to do is get more and more gold on the board by controlling different areas which are mentioned on the board. You can only take different areas under your control only if you have greater army than your opponent. Special abilities, as well as different pairings, also make the game really interesting.

Dominion

It is a very simple and straight game and lacks any complexity whatsoever. Two main things in the game are coins and kingdom cards. You start playing the game if you have both these things. The main theme of the game is to get as many kingdoms as possible.

Agricola

It is a very interesting game with agricultural touch. The main theme of the game is that you own a house and some land as well. You will have to grow different things on the land you possess in order to feed your growing family. What matters most in the game is planning; if you don’t plan properly, your opponent will snatch all your resources.

Atlantis

It is a strategy game which 2-4 players can play at the same time. The main theme of the game is that you have to get off the sinking island of Atlantis. The game is highly imaginative and you can place the card patterns in what way you like.

The Golden City

It is a game for 3 or four players and features many adventures. When you start the game, you play as a settler on an island at the center of which there is a golden city. The primary goal of the game is to get the golden city by establishing a trade. This game can be purchased from Groupon, use Groupon coupon at checkout to save.

Set

The rules of the game are very simple, yet the game is very puzzling. The game is all about pattern recognition and you will have to find different patterns.

 

a team building simulation exercose

Lastly, let me add a short note about our flagship team building exercise, The Search for The Lost Dutchman’s Gold Mine. You can find plenty of blog posts about it and we note that it is recognized as one of the best teambuilding simulations in the world, based on user comments. Dutchman focuses on collaboration, leadership and alignment and can play with hundreds of people in tabletops of 5-6,

This guest post is written by Joe Cole, he works at Coupon Goo.

Some additional comments were added by me,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

You can reach Scott at scott@squarewheels.com
Connect with Scott on Google+

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

 

Poem on Performance Improvement and Training

For two dozen years, I have used a “strength building” illustration as step one to discuss how training is not always a good solution to performance improvement problems. It is the old Bob Mager, “If you put a gun to their head, can they do it?” kind of framework in that it separates a skillset from a motivation. Simply put, if people can do the job, they don’t need more training to do the job.

Training is a good thing if skills are deficient, but we often see new people demonstrate the skills as they are coached but then not demonstrate those same skills over time. Something else is happening and workplace systems and processes are often a good place to look for new Best Practices and ideas to improve motivation and teamwork.

So, while training is a GOOD thing, and often one of those reinforcers for workplace performance, it is not THE solution most of the time.

My suggestion is to step back from the wagon and change perspective. Ask people for ideas and listen to issues and opportunities. That is the nature of The Square Wheels Project.

So, here is a little ditty poem about those issues and opportunities. I hope you like it!

Poem on Training by Scott Simmerman for The Square Wheels project

Note that training WILL often generate a 2 or 3% improvement in performance since the wagon pushers WILL be a little stronger!
But maybe that time could have been better used for engagement…

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

You can reach Scott at scott@squarewheels.com
Connect with Scott on Google+

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

2017 – A Year of Choices, Engagement and Innovation

We are at the cusp of a new year and this tends to be the time when people consider new possibilities and new thoughts on doing things differently. In that context, let me wish you a Happy Round Wheel New Year and hope that you can give your people the gift of engagement and workplace happiness.

Here, I am working up some new initiatives, and writing a Square Wheels novel around workplace innovation and implementation, one that uses the themes of involving and engaging people for their innovation ideas as well as building on Robin Speculand‘s upcoming book on excellence in execution.

My efforts will work on the bottoms-up side of motivating people for improvement while his focus is on strategy implementation from the tops down. Both will combine in the intrigue and challenge of implementing workplace change in a difficult environment, with the requisite Spectator Sheep continually voicing their opposition to anything new and the Mavericks looking to fight the systems and processes because they do not work smoothly.

The leverage point is that interface between Brad, the manager, and Paula, the consultant. Brad is frustrated, that typical motivator for change, and Paula has untried, simple, engaging approaches to involve and align work teams.

Wrapping it around two illustrations for this Happy Round Wheel New Year, it looks like this:

The Square Wheels Project New Year image by Scott SimmermanThe Square Wheels Project New Year image by Scott Simmerman

DO have fun out there, and DO step back from the wagon and ask for ideas. What you gain is priceless: the active involvement and teamwork of people focused on implementing their own workplace improvement ideas. Generating the intrinsic motivation for self-improvement and team innovation. Improving leadership and trust through increasing organizational alignment to shared missions and goals.

The Square Wheels Project New Year image by Scott Simmerman

Make 2017 about continuous continuous improvement, since the round wheels of today will become the Square Wheels of tomorrow.

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

You can reach Scott at scott@squarewheels.com
Connect with Scott on Google+

Learn more about Scott at his LinkedIn site.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

 

 

 

Square Wheels, Dr. Seuss and “suck” or “muck?”

As we develop more and more thoughts on The Square Wheels Project, our course to teach facilitation and engagement skills to supervisors using an online LMS and our Square Wheels® tools, I will occasionally digress and do something like a Dr. Seuss poem around one of the images.

With this particular one, though, I could not decide on the best wording so I ask my team and of course, I got two different answers so I did up a third one to confuse things even more…

Let me know which of these you like best. Maybe Dan or Chris can set up a poll; that is beyond my pay grade, I think!

Anyway, here are one, two and three:

Square Wheels LEGO graphic images by Scott SimmermanSquare Wheels LEGO graphic images by Scott SimmermanSquare Wheels LEGO graphic images by Scott Simmerman

So, if you have a most liked, let me know.

The Square Wheels Project continues to roll along,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

 

A "Stupidly Simple" Square Wheels Facilitation Toolkit

I just uploaded a new and improved engagement toolkit, wrapped around using my Square Wheels image. I include both the LEGO as well as the line-art versions of the images.

For $25, you get the powerpoints, handouts, instructions and ideas on how to share the image and generate involvement around ideas for improving the workplace. You also get me, since I continue to support the work personally, so you can email me questions or thoughts about how to optimize results using these tools.

an engagement toolkit by square wheels guy Scott Simmerman

You get worksheets and handouts and posters, the tools to both get things started and keep the wheels turning:

the worksheet handout for engagement of ideas

handout for supporting engagement and involvement

These are great tools and simple to use.  They easily link to innovation and creativity initiatives and also work for improving teamwork and communications. Since leadership is also about teambuilding and alignment, you will find this approach to be simply effective,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

Beautiful Math – Euler's Law and Square Wheels

This post is a little off the beaten path for the blog but I thought that this article was really pretty interesting and easy to understand. I like it because of how cleanly and simply it explains some really complicated but elegant math.

Like my Square Wheels theme, I really like things that are simple and elegant and this little equation:

e + 1 = 0
(
e to the i times pi plus 1 = zero)

is pretty amazing, as well as very common in the world as we know it!

It is an equation about numbers, constants “pi” and “e” — you can remember the latter from Einstein’s famous equation. Both are transcendental in that they are infinite quantities when expressed in decimal form. You will know pi from the simple math about circles, though. “e” is about compound interest, Moore’s Law and everything that moves about and accelerates.

Leonard Euler figured this out in 1748. Basically, pi and e are connected in a dimension perpendicular to the world, a place that is measured in units of i (the square root of -1, an imaginary number which actually does not exist. But its expression in visual forms is amazing:

The_Baffling_and_Beautiful_Wormhole_Between_Branches_of_Math___WIRED

Check out this article by Lee Simmons for a more detailed explanation and some more graphic representations of how this simple equation explains so much about the world of math and physics and our understanding of how things really work. Beautiful stuff, for sure, like my Square Wheels representations of how things really work:

Square Wheels represent how organizations really work - by Scott Simmerman

In Square Wheels, things will just roll on and on and on and on unless someone takes the time to stop the wagon and look for opportunities for improvement and change the math. The round wheels already exist…

Euler’s Law and Square Wheels roll on,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels are a trademark of Performance Management Company
LEGO® is a trademark of The LEGO Group

 

Note:

Pi goes on to infinity. A few digits are here and you can find it out to one million numbers at this website. Infinity is SO large that, when letters are expressed as digital numbers (a = 1, b = 2, etc.), you can find the entire contents of War and Peace expressed digitally in sequence within its string of numbers. In fact, infinity is SO large that you can find the contents of War and Peace along with all of my blog posts in sequence. It is an unimaginably large number…

3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342117067982148086513282306647093844609550582231725359408128481117450284102701938521105559644622948954930381964428810975665933446128475648233786783165271201909145648566923460348610454326648213393607260249141273724587006606315588174881520920962829254091715364367892590360011330530548820466521384146951941511609...

 

 

 

Leadership Secrets and Teamwork

Dan Rockwell’s blog, Leadership Freak, is excellent. He offers up a very wide variety of actionable ideas on so many subjects. His blog today pushed me to share his key points and add a few of my own when it comes to leadership and interacting with teams. We can do so much more.

Read his blog for the expansion of his key points, but here they are as bullets:

  1. Offer solutions, but always begin with problems
  2. Forget perfection
  3. Learn while you take action
  4. Focus on getting people in the right roles
  5. Build energizing environments
  6. Embrace forward facing contrarians
  7. Results don’t define you

When reading through his explanation, my mind was operating within the framework of my actionable view of the world. Here is my view of the generality of how things really work in most organizations:

Square Wheels LEGO image of how things work in organizations

Take a second and think about this illustration…

It’s been my experience that things seldom work smoothly and that the people do not work exceptionally well with each other between the front and back of the wagon or from the viewpoint of there being multiple teams. In my view of things, leadership is often isolated from the hands-on reality of the people at the back of the wagon, thus it is critical that leadership do more asking and listening than offering suggestions or simply accepting that things are working okay. There is a great deal of research that suggests that many people are not involved or engaged and that their bosses are not asking for their ideas for workplace improvement.

Dan’s thoughts are right about perfection (#2) — I think about it this way:

  • A desk is a dangerous place from which to view the world. (John LeCarre)
  • The Round Wheels of today are the Square Wheels of tomorrow.
  • What we need is Continuous Continuous Improvement!
    (from the Department of Redundancy Department)

Peter Senge long ago wrote about the idea of a Learning Organization. Heck, I even read that whole book. And I think that, for the most part, the world is still looking for one of them. Most organizations do not come close to being focused on learning and teamwork and learning. Most organizations do NOT take the time to step back and look at issues or for possibilities. That kind of problem-solving teamwork is often seen in various “team bonding” kinds of challenges but not often rolled into the workplace.

For me, workplace reality should occasionally look more like this:

Square Wheels LEGO Poster on team perspective

What we also need to encourage are those individuals who step up and challenge the conformity and stale thinking of the group. Sometimes, these people can play the role of Devil’s Advocate, which can be politically difficult unless it is seen as useful (and which is sometimes actually taught in leadership training programs since it enhances problem solving and optimal solutions). The key, as Dan states in #6, if that this is forward looking and not just critical of things.

I see it thusly:Square Wheels LEGO image of devil's advocate

Someone needs to step up and challenge ideas, otherwise the tendency is to keep doing the same thing while expecting improved results. Muscle building (also know as training) will improve efficiencies, but only by a percent or two. What is needed is innovation and new ideas. Plus, those ideas generate a sense of teamwork, peer pressure for success, and an increased likelihood of generating that continuous continuous improvement I mentioned earlier. This is that positive, energizing of the environment that Dan refers to in #5.

Square Wheels LEGO team celebration poster

There are lots of things we choose to do as managers and leaders and most of them work okay. But there are also a lot of other things we can do to make even more contributions to our people and to our organizations.

So, Step back from your wagons and have a chat with your people about these things,

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

Square Wheels are a trademark of Performance Management Company
LEGO® is a trademark of The LEGO Group

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Rental of Team Building Exercise for Large Groups

The Search for The Lost Dutchman’s Gold Mine (LDGM) is a great team building exercise for focusing teams of people on themes of leadership, alignment, collaboration and the optimization of performance results. We’ve been selling and supporting the exercise worldwide for since 1993 and sometimes, it makes sense to invest some of your own time and resources into delivering a team building program for an event or conference.

In this post, we will share a framework to deliver a powerful business team building simulation generally focused on collaboration, alignment and leadership for less than $25 per person. This is about 1/5 of what most competitors charge, and to this they often add facilitator fees and travel expenses! You can DO it for $25 and have a more effective and tightly anchored team development program, to  boot.

You want to do real team building for 40 people? You need one person to run the game and one person to support the banking function. You rent the LDGM game for $1100 (plus shipping) and you have everything you need in the box, including tabletop materials, resource cards, instructional and delivery materials. There are multiple debriefing slideshows you can see. Plus, you get unlimited coaching from my by phone and email. A competitor publishes their charge for a similar session at $8000 plus expenses.

Let’s say you want to deliver a session for 60 people. We would support that game with all the needed materials plus training support for $1500. You would get all the orientation, instructional and delivery materials plus that unlimited phone and email support. A competitor says they will charge you $3000 and that is just their facilitation fee. It will cost another $100+ per person and you will also pay their expenses…

In either case, experience says that your time investment would be a couple of hours to understand the exercise frameworks and mechanics. To prepare for delivery and debriefing might be another hour and you would need about an hour to train one or two support people to “bank” the game for you. All instructional materials are provided.

But let’s say you wanted to deliver a session for 300 people. First, you run the game for the senior management as a 3/4 day team building program. You play and debrief and teach, focusing on issues of motivation, visions, goals, resource management and planning. You also involve them in defining the session outcomes for the large session to follow. Lastly, you then teach them how to support your big game (as bankers and co-Expedition Leaders). They become an active part of the delivery and will model behaviors designed to support teamwork and leadership development.

This initial event and time investment insures that your overall debriefing aligns with the senior manager group’s main goals for collaboration, leadership, strategy implementation, etc. These senior managers are your delivery team — their role is to help teams be successful and to maximize overall ROI, which is often the same as their regular role!

$7500 versus $35,000: So, you rent the game for your leadership group ($1000) and you rent the game for your Big Group for $6500. You have no other game-related expenses unless you buy cowboy hats and bandannas, The end result is that you have done a LOT of teambuilding for that whole organization when all is finished, with people being active participants. You’ve paid $21 a person for your Big Game (as opposed to 300 people x $100 per person ($30,000!!) plus another $5000+ in fees and expenses). AND, by not using outsiders, you have actively involved and engaged your senior management team in this organizational improvement effort!

Here’s one last point: By doing the delivery yourselves, you are NOT watching some Big Stage Show Spectacular done by someone else. When you use Lost Dutchman’s Gold Mine, what you are getting is a world class, hands-on business simulation that focuses your people on the play of the game, not the fancy materials and costumes. (An interesting factoid is that one of our Dutchman customers is Cirque de Soleil in Canada.)

We’ve been renting the game for more than 15 years and selling it for more than 20 and we have it pretty much locked down insofar as materials and training and support. Here’s what one renter just said about her experiences. Note that this is her second time for renting the game and that she is NOT a trainer but a senior operational line manager who wants to be directly involved and engaged in her performance improvement initiatives:

Testimonial on Lost Dutchman's Gold Mine team building game

We can charge these very low costs because we have a small company with little overhead and we have a game design that does not require a lot of reproduction or manufacturing costs. It is just a really great bombproof exercise that anyone can deliver.

We can also apply some of the rental fee to a purchase price should you want to acquire the exercise to run with people over time (unlike most others, we charge a one-time price for your game purchase, with no certification or annual licenses or per-person or hidden fees)

Many of our small game purchasers (we sell classroom versions for 3 or 4 tables of 6 people each) like being able to run Dutchman occasionally for really large groups. Dutchman is greatl for a one-time team building event such as an “all-hands” meeting event. We have supported many of those kinds of trainings and there is no upper limit on the size of the group — one client delivered a Dutchman session of 870 people in the same room at the same time!

Unlike a lot of the other designed team building simulations, we have a truly elegant and pretty bombproof design, which allows us to NOT offer train-the-trainer programs or require certifications or have other kinds of restrictions. Many of our customers simply get the materials, review the overall support documents, go through the powerpoint and — maybe — call me. Many choose not to bother calling and just deliver it!

I offer free and unlimited telephone support – you talk directly to ME, the game designer and a certified master facilitator, not to some “support person.” Few people seem to need the support, though, which says that the included materials are pretty complete. They should be, since we first delivered the game back in 1993 and have played with its design and supporting documentation since that time.

I can also customize the design in small ways, and work with you to design and refine a debriefing that fits with your goals and objectives and within your time limits. Generally, for large groups of 60+, we like to have 3.5 to 4 hours to do the game and the desired debriefing. This timeline allows 90 minutes or more for your debriefing — that active discussion is what generates the commitment to improve collaboration and teamwork, planning and communications.

Dutchman is surprisingly inexpensive, high-impact and very memorable and the program can be specifically tailored to generate your desired outcomes.

Dutchman is THE world-class team building exercise focused on improving inter-organizational collaboration and aligning people to shared goals and objectives. It can be run by line managers and executives, too, not just people in training and consulting.

Unlike most delivery organizations, we have a posted pricing schedule, so you can look at the costs of renting this team building simulation and the detail of delivering the exercise before contacting us. You will find that few vendors of team building simulations actually post their prices. Isn’t that odd?

Dutchman Rental Matrix(The only constraint on renting the exercise is that I generally restrict the rentals to North America, unless you are referred in by one of our users or you have purchased other materials or are otherwise known to me. It is just too hard to control these things with international shipments.)

You CAN get me to facilitate your exercise, but I generally try to talk prospects out of that idea if I can. I can be used to deliver the Senior Manager Team Building Event, since that is sometimes political. But you can then get your senior manager to lead the Big Game for your people (with your training and support).

We think we are the best value in large group teambuilding events, costing lots less and offering more benefits than most other competitors,

For the FUN of It!

Dr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

You can find a LOT of information about running Dutchman with large groups by clicking on the large group picture in the above text or here.

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

PMC's Team Building Activities – Comparison Matrix

The pressure is on — people want me to bring forth my new game design on strategy implementation, trust and collaboration. This is the one that focuses on capturing Slinks before they turn into Zombies and about gathering the things needed to start a new civilization. (And this scenario is sounding more and more like the real world every day!)

The Search for The Lost Dutchman’s Gold Mine is still our flagship team building game. We get testimonials like this one on its effectiveness every week.

LDGM Training Consutant Testimonial

The Seven Seas Quest exercise was designed to followup on Dutchman but it is also an outstanding stand-alone exercise in its own right. Innovate & Implement exercise anchors to our Square Wheels tools for involving and engaging people, as do our two Collaboration Journey exercises.

Play of the games is pretty straightforward and the designs solid, based on a lot of feedback from users plus my own propensity to put a LOT of informational resources and detailed delivery materials with each game. I do not think anyone has ever complained about not enough information about presenting and debriefing.

And, the reality is that ALL of my games are focused on simple and straightforward debriefing. The metaphors are always clean and easy to link to issues of organizational performance such as leadership or collaboration or planning.

To help explain the different products, our website has a  “Team Building Games Comparison Chart” that tries to outline the basic keys such as number of players, desired outcomes and applications, benefits and similar. We have games that work for 4 people and most games can scale up for hundreds.

And we even show the actual price (it’s interesting that so few of our competitors will actually post the prices of their games; they seem to be almost embarrassed by the costs) as we feel we have the best cost to benefit ratio in the world for the kinds of products we design, sell and support. Plus, we sell all of our exercises “unemcumbered,” without the per-participant or annual licensing fees so common in the industry for full-blown simulations like ours.

AND, we’ll often customize for free if we think that work will result in a better team building product that we can distribute…

You can see the full Comparison Chart on the PMC website by clicking here – a version is added below but I am guessing that it will not be readable because of its size.

We think the current products carry forward into a lot of different kinds of organizational development initiatives. If you have any questions or ideas, I am easily reached and I answer my own phone (which seems to surprise many callers but is the way it SHOULD be for such important decision making as product selection and team building).

More fun is in store for all as I work up some new designs and I love it that we can design and offer these games that link so well to workplace issues at a low cost and as a great value.  

If you have any issues that you might like to see addressed with an interactive and engaging exercise, please drop me a note. My friend Brad wants to build a game on corporate sustainability for an executive development program he conducts at Furman University. And we have also played with the design of an emergency preparedness exercise.

Comments and suggestions are always appreciated!

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s blog on Poems and Quips on Workplace Improvement is here.

Square Wheels are a trademark of Performance Management Company
LEGO® is a trademark of the The LEGO Group

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