Ideas on People and Performance, Team Building, Motivation and Innovation

Tag: collaboration and teamwork improvement ideas

What is Performance Management Company? (We do corporate teambuilding!)

What is PMC – who are those people? (And note that they now operate as Performance Management Company LLC.)

Founded in 1984, WE ARE FOCUSED ON BRING SIMPLE BUT EFFECTIVE TOOLS TO IMPACT PEOPLE AND PERFORMANCE THROUGH ENGAGEMENT AND COLLABORATION SINCE 1993.

Performance Management Company was founded in 1984 by Scott J. Simmerman, Ph.D., who is its Managing Partner. Through the years, the company’s base has evolved from consulting to creating and selling products supporting management and organizational development to organizations and individuals worldwide. PMC was dedicated to collaborating with a network of trainers and consultants to help create new ideas and applications for products. Since 2019, Scott transferred its operations to Joan Simmerman, working as PMC LLC with son Jeff.

Combining his work experience in business consulting and retail management with a doctoral degree in psychology and university teaching from the University of North Carolina in Chapel Hill, Scott initially created Performance Management as an organizational consulting business. However, the focus of the business changed to designing and selling resources because of a single cartoon called simply, “Square Wheels One” and the subsequent development of a team building exercise that same year.

From that beginning, Scott created the interactive Square Wheels® illustration series in 1993, consisting of over 300 cartoons now packaged in many different toolkits and in different versions. These are available as complete turnkey training packages focusing on engagement and innovation. We also develop Square Wheels-based team building exercises.

Square Wheels team bonding image for team building and innovation

One of Scott’s premises is that if people enjoy a learning experience they will more readily retain key points.

Our flagship product remains the fun and fast-paced teambuilding exercise, “The Search for The Lost Dutchman’s Gold Mine.” It is soon to be released in a virtual form for team development with remote teams. PMC will continue to sell its board game version of the exercise, a worldwide success since 1993.

Dutchman was created to be a world-class organizational development tool, with clear links to strategy implementation, organizational alignment, inter-organizational collaboration and change management interventions. Serious learning points such as collaboration, communication and quality are entwined with participants having a good time. It has, hence, become one of the leading teambuilding experiential simulations in the world. Below is a short video from SimuRise, one of our colleagues:

Teambuilding with interactive experiential exercise, Lost Dutchman

The main websites www.SquareWheels.com and www.PerformanceManagementCompany.com are the training and development websites for Performance Management Company where Square Wheels toolkits and our teambuilding games are sold and various exercises and links to other products are shared.

Scott and Joan Simmerman operated PMC as a home-based business for over 35 years, which kept our costs low. With Scott trying to retire in Ecuador (and still working more than 2 years later!), the ownership of the business went to Joan and their son Jeff, operating as Performance Management Company LLC.

All products sold and presentations come with a satisfaction guarantee or monies are returned. PMC works enthusiastically with purchasers of its products to help support their success and satisfaction.

Users of PMC products include a global mix of Fortune 100 companies and multi-national organizations as well as small businesses, schools, universities and independent consultants. Clients include AlliedSignal, EDS, Hongkong Bank, Maybank, IBM, Michelin, Milliken, Lucent Technologies, BellSouth, First Union, Hughes, Duty Free Shoppes, Nokia, First Chicago, Chase Manhattan, Burlington Industries, MCI, University of Wisconsin, AT&T, Compaq, Torrington, Emerson Electric and hundreds of others. Please refer to our client list elsewhere on this website for a more detailed account.

Scott also is available to do speaking engagements and facilitations for keynotes, conferences, workshops and retreats. People remember his presentations because they are unique, interactive and engaging. This adds up to his consistently being a top-ranked and internationally recognized presenter. His topics include themes of Change, Team Building, Motivation, Productivity, Innovation and Communications, all within a general framework of leadership.

Since Scott began sharing Square Wheels and his other products, he’s delivered workshops, retreats and seminars in India, South Africa, Egypt, England, Malaysia, Indonesia, Singapore, Hong Kong, Macau, The Philippines, Saudi Arabia, The Netherlands, Denmark, Sweden, Belgium, Mexico, Canada, Mauritius, New Zealand, Dubai, Japan, South Korea and all around the U.S — 47 countries in all thus far.

 

Have FUN out there!

Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who tried to retire two years ago!

You can reach Scott at scott@squarewheels.com

Note that we are soon to release our VIRTUAL version of Lost Dutchman’s Gold Mine, one that plays with online teams and focuses on teamwork, communications and planning. Contact Jeff Simmerman for more details.

Click here to see basic information about the virtual version of the simulation, one designed for remote workers and remote teams.

Why do teams choose to compete rather than collaborate?

People continually make choices, selecting responses from their existing set of “behavioral alternatives” and often simply choosing to do what they have done before. The book, Thinking, Fast and Slow” by Daniel Kahneman does an excellent job of sharing the research on decision making and thinking. (I share a little of this in my article on Square Wheels and decision-making.)

LDGM Why do teams choose to compete wordsWhy DO teams choose to compete?

Teams and teamwork are simply about choice and choices. Teams will often choose NOT to collaborate if they feel that competition offers them more positive benefits and impacts and this is especially true if they have competed in the past — it is the fast decision that does not require much thinking and consideration. Competition may also simply be More Fun!

But does competition really do much to support overall organizational results? Does competition really make results better when you look at the overall impact? Does competition between sales and operations really help things?

More often than not, the answer is that competition measurably sub-optimizes organizational results. Clearly. This is grounded in my work in implementing performance improvement and customer service as well as in a variety of other contexts — it is much easier to generate inter-organizational competition than it is to develop real trust and collaboration.

I tried to collect some of the key articles around performance and teamwork in this annotated blog of my best posts on our team building exercise, The Search for The Lost Dutchman’s Gold Mine. You can see some of these sources by clicking on the image below:

LD MAIN Goal is to Mine

We often ask tabletops to discuss various real world perceptions after playing this team building exercise. Below are some thoughts of participants after playing The Search for The Lost Dutchman’s Gold Mine, which focuses directly on issues of inter-table collaboration and communications:

As you will see from these responses, there are a lot of systemic issues that block teamwork and there are also lots of experiences in “playing the game of working” that will get in the way of simply choosing to do things differently. Breaking the patterns is why an exercise like Dutchman works – people play, make choices, and see the impacts of their behavior on the play of others and in the overall sub-optimization of results.

Why do teams compete when collaboration obviously offers more impacts and benefits?

  • Evaluation and Reward Systems do not support it
  • Organizational objectives are unclear
  • Human Nature – we are competitive
  • Past Experience precludes collaboration and has rewarded competition
  • Lack of a Trust or Relationship with others
  • It takes extra time and effort to do it
  • Benefits of collaboration not supported by leaders
  • Impacts and payoffs are not obvious
  • Conflict may generate discussion of realities and produce creativity
  • Teams do not have a history or experience with doing collaboration or generating better impacts by it

What did you learn about teamwork and communications from playing the exercise?

  • There is a need for networking
  • Small teams work better than committees / larger teams
  • Someone needs to take on the role of team leader
  • We must compromise individually and collaborate collectively to succeed
  • Don’t dominate – listen to others views
  • THINK COLLABORATION and Trust
  • Share a common goal
  • Share Ideas and Information
  • Plan before Acting
  • Have a division of labor and roles and think creatively
  • Initiate support from others
  • Have Empathy for others
  • Identify others’ needs
  • Be Creative
  • Be a good listener
  • Build on others’ ideas
  • Recognize Interdependence
  • Move quickly, take some risks
  • We probably have sufficient resources – use them wisely

In this game, most people do NOT ask for help, which also happens in the workplace. Why don’t most teams ask for or get the active leadership of their managers?

  • We are conditioned by education, bad experiences and culture
  • Personality (we’re not proactive but quiet)
  • We’re too involved in our own work and forget the existence of the “Expedition Leaders”
  • We’re afraid of losing time, thus we suboptimize results
  • We are really not clear of our roles or the Leader’s role
  • There is a fear of losing Face (ego, insecurity)
  • There is an assumption that not asking means we get all of the     praise and recognition for our good performance / ability
  • “Us and Them” mentality — Leader is not part of team
  • No access to them – can’t get their time so why ask
  • It’s not part of the rules of how we play
  • Trust is the residue of promises fulfilled

Some Key Learning Points for engaging and involving people in performance improvement:

  • Visions are critical for motivation
  • Motivation occurs when people share risks, goals and objectives
  • Teams are “naturally” competitive and processes must actively drive collaboration and cooperation
  • Teams only reluctantly ask Expedition Leaders for advice.
  • Leadership must clearly communicate with directness and honesty.  They need to be perceived as supportive.
  • Justify the need for collaboration as it influences corporate profitability and improvements in systems and practices.
  • Identify the mud that is bogging teams down and wasting resources.
  • Insure that each participant knows his or her role on the team and their importance to the overall results — make sure each team member feels that their efforts are of value.

How does this exercise and debriefing link to improving organizational results?

  • Collaborative, overall effort is needed to achieve Company Goals
  • Plan – Do – Check – Action
  • Collaboration is essential
  • Manage your processes with effective allocation of resources
  • Do It Right The First Time – there are few second chances in reality
  • Highlight the internal customer concept – we depend on each other
  • All of us is better than Some of US!

The competitive aspect of the game:
How might it be harmful in an organization?

  • Not sharing information for personal reasons will sub-optimize overall results
  • Damaging relationships and trust
  • Duplication of efforts
  • Not utilizing resources in best or optimal way
  • Sub-optimization — Not seeing whole picture
  • Undermining the efforts of others

Overall, competition is harmful because it is not maximizing company results nor the performance by the largest number of people. Competition works for the competitive and not for everyone. Discussing these issues and opportunities in the context of collaboration and communications offers the chance that people may choose to behave differently, or at least be more aware of how they are influencing others in their workplace.

So, a key to organizational improvement comes directly out of debriefing on ideas and reflecting on choices so that different choices can be made in the future that would allow for a culture shift of some kind.

The Search for The Lost Dutchman's Gold Mine is a fun and powerful way to learn more about teambuilding and collaboration

Find our articles on organizations and performance

We support all kinds of innovation, motivation, engagement, team building and other aspects of people and performance through the sale of our simple tools for facilitating change and improvement. You can find out more about these by clicking on the link below:

Performance Management Company website for team building

For the FUN of It!

Scott DebriefDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s blog on Poems and Quips on Workplace Improvement is here.

 

Herding Cats and Building Teamwork – some funny videos!

Years ago, Al Breland showed me a clip of the EDS commercial that used Warren Bennis’ theme (his book of 1997) that managing is a lot like herding cats in a really funny commercial. So, when a new customer used that phrase in our discussion about building improvement and collaboration and shared focus on moving things together, I laughed and referenced the video on YouTube.

You can see it here – http://www.youtube.com/watch?v=m_MaJDK3VNE

When it comes to how groups really operate, the Herding Cats analogy is a really good one. Most top performers tend to like to do things their own way, which is one of the reasons that they tend to be top performers! And, in exercises like The Search for The Lost Dutchman’s Gold Mine, it is obvious that teams of people like to make their own decisions and choices and that leadership can only influence them, not control what they do.

(I have often likened play of Lost Dutchman like what occurred in the movie, Far and Away, where it depicts the Oklahoma Land Rush of 1889. You can see a clip of this also on YouTube at http://www.youtube.com/watch?v=yxaJY8UZxn4Yeeeee Haaaaaaa!!!!!)

What we do with Lost Dutchman and our other exercise is get participants to have some fun, make some choices, and behave. We then link the behavior to the desired outcomes of the session and get people talking about the need for clarity, the impact of leadership and collaboration, required resources to succeed and similar issues that may be perceived to occur in most organizations. This gives that management team an opportunity to address those perceptions, ask for commitment, and get things done more effectively.

You can find a full history of how EDS’ Herding Cats advertisement was constructed by checking out this site — theinspirationroom.com — where you can also see the video about The Running of The Squirrels, which is also a hoot!

You can also find a longer, updated and embellished article on this same topic by clicking on the icon below, where we add the metaphor of “herding frogs”:

The Great Frog Roundup

For the FUN of It!

Dr. Scott SimmermanDr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

 
Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s quips and quotes on Poems on The Workplace is here.

You can find some powerful tools for impacting corporate teambuildingand improving organizational performance at our website, featuring The Search for The Lost Dutchman’s Gold Mine and our Square Wheels tools:

teambuidlng products by scott simmerman

Square Wheels® is a registered trademark of Performance Management Co.
LEGO® is a trademark of The LEGO Group

Why do teams compete? Collaboration offers more positive benefits?

Teams and teamwork are a lot about choice and choices. Teams will often choose NOT to collaborate if they feel that competition offers them more benefits. But does competition really do much to support overall organizational results. More often than not, the answer is that competition measurably sub-optimizes organizational results. Clearly.

I tried to collect some of the key articles around performance and teamwork in this annotated blog of my best posts on our team building exercise, The Search for The Lost Dutchman’s Gold Mine. You can see them by clicking on the image below:

LD MAIN Goal is to Mine

We often ask tabletops to discuss various real world perceptions after playing our team building exercises. Here are some thoughts of participants after playing, The Search for The Lost Dutchman’s Gold Mine, which focuses on issues of inter-table collaboration and communications:

Why do teams compete when collaboration obviously offers more impacts and benefits?

  • Evaluation and Reward Systems do not support it
  • Organizational objectives are unclear
  • Human Nature – we are competitive
  • Past Experience precludes collaboration and has rewarded competition
  • Lack of a Trust or Relationship with others
  • It takes extra time and effort to do it
  • Benefits of collaboration not supported by leaders
  • Impacts and payoffs are not obvious
  • Conflict may generate discussion of realities and produce creativity
  • Teams do not have a history or experience with doing collaboration or generating better impacts by it

What did you learn about teamwork and communications from playing the exercise?

  • There is a need for networking
  • Small teams work better than committees / larger teams
  • Someone needs to take on the role of team leader
  • We must compromise individually and collaborate collectively to succeed
  • Don’t dominate – listen to others views
  • THINK COLLABORATION and Trust
  • Share a common goal
  • Share Ideas and Information
  • Plan before Acting
  • Have a division of labor and roles and think creatively
  • Initiate support from others
  • Have Empathy for others
  • Identify others’ needs
  • Be Creative
  • Be a good listener
  • Build on others’ ideas
  • Recognize Interdependence
  • Move quickly, take some risks
  • We probably have sufficient resources – use them wisely

In this game, most people do not ask for help, which also happens in the workplace. Why don’t most teams ask for or get the active leadership of their managers?

  • We are conditioned by education, bad experiences and culture
  • Personality (we’re not proactive but quiet)
  • We’re too involved in our own work and forget the existence of the “Expedition Leaders”
  • We’re afraid of losing time, thus we suboptimize results
  • We are really not clear of our roles or the Leader’s role
  • There is a fear of losing Face (ego, insecurity)
  • There is an assumption that not asking means we get all of the     praise and recognition for our good performance / ability
  • “Us and Them” mentality — Leader is not part of team
  • No access to them – can’t get their time so why ask
  • It’s not part of the rules of how we play
  • Trust is the residue of promises fulfilled

Some Key Learning Points for engaging and involving people in performance improvement:

  • Visions are critical for motivation
  • Motivation occurs when people share risks, goals and objectives
  • Teams are “naturally” competitive and processes must actively drive collaboration and cooperation
  • Teams only reluctantly ask Expedition Leaders for advice.
  • Leadership must clearly communicate with directness and honesty.  They need to be perceived as supportive.
  • Justify the need for collaboration as it influences corporate profitability and improvements in systems and practices.
  • Identify the mud that is bogging teams down and wasting resources.
  • Insure that each participant knows his or her role on the team and their importance to the overall results — make sure each team member feels that their efforts are of value.

How does this exercise and debriefing link to improving organizational results?

  • Collaborative, overall effort is needed to achieve Company Goals
  • Plan – Do – Check – Action
  • Collaboration is essential
  • Manage your processes with effective allocation of resources
  • Do It Right The First Time – there are few second chances in reality
  • Highlight the internal customer concept – we depend on each other
  • All of us is better than Some of US!

The competitive aspect of the game:
How might it be harmful in an organization?

  • Not sharing information for personal reasons will sub-optimize overall results
  • Damaging relationships and trust
  • Duplication of efforts
  • Not utilizing resources in best or optimal way
  • Sub-optimization — Not seeing whole picture
  • Undermining the efforts of others

Overall, competition is harmful because it is not maximizing company results or the performance by the largest number of people. Competition works for the competitive and not for everyone. Discussing these issues and opportunities in the context of collaboration and communications offers the chance that people may choose to behave differently, or at least be more aware of how they are influencing others in their workplace.

The Search for The Lost Dutchman's Gold Mine is a fun and powerful way to learn more about teambuilding and collaboration

Find our articles on organizations and performance

We support all kinds of innovation, motivation, engagement, team building and other aspects of people and performance through the sale of our simple tools for facilitating change and improvement. You can find out more about these by clicking on the link below:

Performance Management Company website for team building

For the FUN of It!

Scott Debrief

Dr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

Connect with Scott on Google+ – you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
Scott’s blog on Poems and Quips on Workplace Improvement is here.

 

Powered by WordPress & Theme by Anders Norén