We are looking to make some “technological improvements” to some of our team building simulations and would like to know if those changes would impact your capability of delivering them.
For those of you with The Search for The Lost Dutchman’s Gold Mine, for example, we are going to add the ability to use a video to present The History of The Lost Dutchman’s Gold Mine along with a tight presentation of how to access and use The Videos by a tabletop.
My questions are:
- Do you have TWO lcd projectors?
- Do you have a Document Camera?
Explanation and Background:
We will give users the option to use ours or do this themselves as they explain the exercise. As many of you know, accessing information and resources available in The Mine and Its Gold and the Tortilla Flat videos allows for improved play and results.
Users of our Professional Edition of the exercise know that we suggest that the presentation use a map of the territory along with colored dots to represent the location of each team each day. This feedback allows for more information to go to the tabletops about the decisions made, relative progress, and might lend them information about the availability of Turbochargers.
In the past, we have suggested the use of overhead projectors, which can be purchased for $50 and used reliably to show progress and also share a pod’s results. In the larger games of 15 or more tables, it was very inexpensive to use that OHP to show the map and share the results for the teams.
We are thinking about suggesting that every person delivering the exercise use a Document Camera to capture movement and to share the results summary but those would also require a large monitor (for smaller games) or an lcd projector for larger sessions. These can be purchased for $300 or less but they do require projection onto a screen or monitor. Rentals of these are often $1000 or more, so there is a potential cost issue.
For big corporations and large training departments, these are probably very simple questions. For an individual consultant using the game as a profit center, these can be considerable capital expenditures.
Thanks for any comments and suggestions, either in this blog or directly back to me. Have fun out there and note that we are making significant improvements in ALL of our team building games,
For the FUN of It!
Dr. Scott Simmerman is a designer of team building games and organization improvement products. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant who designs simple, powerful learning tools.
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You can reach Scott at email@example.com
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